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Sebqt

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Everything posted by Sebqt

  1. I agree entirely with GatsuFox. I now use Eng above Normal Inf for even normal shooting, as the pistol at least I know if I shoot X it will actually go to X. There is no fun in the spread when there are so many variables already. The game would be a thousand times more fun and I'd be inclined to play a lot more if I was rewarded for being able to keep my aim on the crazy moving targets. I don't even try to shoot people from 'afar' (funny how I used to rate 'far' as further than I did now, but anything other than just-outside-melee is too far) with the normal inf weapon it's really pointless. Remove recoil and spread for 1 week as a trial and ask for feedback. If people aren't happier then I'll bite my fingers off.
  2. I will make the suggestion that we go back to the oldschool Renegade match-end whereby the whole screen is taken up by the match details. I find the overlay so hard to see with the match in the background. Give people are proper chance to see who had an awesome KD, who had the most points etc etc the match is over we don't need to pan to a random. Also we should totally have a vote for random in the End Match window. 1) Random 2) Mesa 3..6) Walls
  3. What if I told you every server starts that way
  4. I will probably play on that 24 player server, it's the perfect amount imo.
  5. The most fun I've had in Renegade-X was last night on field 1 v 2 and winning. I think I'd like 4 x 4 matches. I agree that 20 v 20 is just a clusterfuck usually, even the most skilled players get thwarted by volumne of bads/bad timing. Although of course rushes do happen, and coordination does happen to.
  6. The spread/recoil is my only quarrel with the game at the moment. Remove and reduce damage as necessary.
  7. Being able to nuke the Bar from the bridge is not fine.
  8. Makes me want to play the crappy Original Renegade Campaign so great.
  9. It's fine, mammy drivers and other tanks should have some situational awareness to not get caught offguard by flamers.
  10. Sebqt

    Music

    Please: and So great.
  11. You have my support. I dislike the bullet spread, too many variables against enemies that already move around so much. Edit: To clarify: Remove spread, keep recoil, +range on ADS
  12. Sebqt

    Vehicle Exit

    Now that I like even more
  13. Sebqt

    Vehicle Exit

    As well as lining up with buildings for numourous strategies.
  14. I like this from a competitive standpoint. GDI v GDI Map 1. Nod v Nod Map 1. Nod v GDI Map 2. GDI v Map 2.
  15. Sebqt

    Vehicle Exit

    I concur this would be rad.
  16. I'm no fan of engineers getting automatic weps even for one life to be honest. Tech buildings should unlock characters not weapons. (ie. Tiberium Scientist)
  17. I use Tixati for Torrents, more common is utorrent
  18. I think you should make a "Known Issues" Sticky and update it so we don't get double/triple posts.
  19. I (and probably others) plan to make those videos but you have to appreciate it's just come out, and I didn't have closed beta access.
  20. NoSoldier I would just save your breath on this one.
  21. Hey Volcom, made an account but never received the verification e-mail.
  22. Hey Volcom, could you tell us a bit about the intention/background of the server/community for those of us that don't know? Do you plan on modding the servers you host? Or maybe a mix of vanilla/modded to provide something for everyone? I like that you mention putting up EU servers as that's something I could get behind and if I were to apply would probably lean toward. I notice you have various clan forum's does this mean there will be no RenCorner competitive team? Or is H2O (as an example) a part of RenCorner?
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