The very first time they ever talked of Airstrikes during the closed beta, i said it was a bad idea, and i still think it is a gamebreaker.
People spam them all the time and dying in the middle of your own base just gets old within a half a minute.
Hovever i think there is a reasonable fix for it.
Either make it a vote thing. 10 votes or somethiing for a sweep of a area. Everyone who votes yes looses x amount of credits, and uses a Airstrike point. (maybe like max 3 pr round total for each team).
Or...
Make it a Team effort. 3-5 players are needed to place the airstrike, they have to point the laser at the same location for a certain amount of time. And at the same time when deployed warn the other team of incomming airstrike. (big reticle on the ground or something.) After this those 3-4 players have used their airsrike ability for the rest of the match.
Point is that it has to be limited or hard to do if it have the cabability for one person to ruin a well earned siege from the other team. It must not be able to be used for point farming and should be a strictly stalemate breaker only!