Quite surprised to see people being ok with transforming the game into something which is not C&C.
We have discussed this somewhat a few times within the team but felt it unwise since C&C is one of the big pulls of this game.
If it were to be retooled I'd rather we do it on UE 4 but it would practically mean building a new game pretty much, it's easy to talk about new factions and backstory but actually expressing them in terms of design and aesthetics is not simple and can be quite time consuming if you want to do it right. C&C is appealing because it has an interesting backstory, you can't simply pit some generic faction vs generic faction and think this out on an afternoon, we're invested in GDI & Nod because we've played multiple games with a lot of information and backstory on them.
I'd say your best bet for getting this done (retooling the current UDK game) is doing it yourselves as a community.
Speaking for myself here but I simply can't afford to work on free projects anymore like Rypel said the college days are over.
I'd be more than happy to give some advice of course.
And out of sheer curiosity, what would you like to see TA build if we were to build a new / UE 4 game?
-Heh interesting that ETQW trailer, the first bit with the ambush is pretty much exactly the Ren cutscene in the canyon on mission 1.