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epicelite

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Everything posted by epicelite

  1. Is it firing at nothing? :huh:
  2. QUOTE (PermaGrin @ Feb 15 2010, 02:02 PM) <{POST_SNAPBACK}> Who said you still wouldn't be able to get money? I only mean to put a cap on how fast buildings can be repaired. You do know you get money for shooting the enemy, right?
  3. >HE DOESN'T OWN AN ORIGINAL COPY OF EVERY C&C GAME! laughingwomen.jpg Srsly tho, whats wrong with you? Though the No CD is nice.
  4. I cant even play till some kind of locking feature is introduced, every goddamn time I get out of my tank so fucking faggot grabs it just to get it blown up as fast as they can without even shooting at anything. Server needs more goddamn moderators or something. I MEAN FUCK! I was GDI, stole an arty. I left it by the side of the barracks where it was safe like anyone would do. Only problem is this faggot kept trying to steal it so I couldn't get out. Eventually he went away so I got myself a mammy and next thing I know I see my arty driving out on the field with its health going down till it gone. The fucker didn't even shoot at the enemy just drive out there for the sole purpose of getting it destroyed. Maybe this is more of a server thing, maybe I should go bitch on the servers forums? PS: Yes, I mad.
  5. Where is that UDK version of RenX fobby?
  6. You know how on maps like Hourglass or Under it can turn into a boring game. 1 team stuck in their base but you cant get in because they have so many people repairing? How about putting a limit on how fast a building can be repair? So say, a building can only be repaired at a max rate of 300HP/sec, so having more people then necessary repairing it would be pointless and the extra players will be forced to go actually try to defend the base. THE GOOD: -Games will go faster(like they are supposed to) -People will be forced focus on defending when a building is already being repaired at max speed -No more stalemates with your entire team beating on one building only to have it being repaired -Would be truer to C&C THE BAD: -People don't like change -It might feel like bullox when your on the receiving end. -Early arty/MRLS rushes would be way more effective, not fun for receiving team. FINAL NOTES: Should be limited so that a 2-3 artillery/MLRS barrage won't destroy a building as long as max amount of repair is being applied, yet if the entire enemy team is pounding on building should be cretin doom. (However enough time for them to be pushed back given the defending team actually tries.)
  7. Thats actually not a bad idea... However, it would look quite awful.
  8. Mobius looks funny. :lol: Silly old people. Also VAR looks cool, but the thing sticking out the bottom could be removed, what is it a battery? :unsure:
  9. QUOTE (kenz3001 @ Feb 7 2010, 06:56 PM) <{POST_SNAPBACK}> >Sniper >Takes out tanks wat.jpg
  10. https://addons.mozilla.org/en-US/firefox/addon/3006
  11. No but srsly, most mods go for so long without releasing that all but the most dedicated lose interest.
  12. Look at all the unfinished mods out there *coughrebornblackmesasourcecough*. Then look at Ren-X. You guys release an update usually once a month! Lets all give Fobby and the rest of the Ren-X team a big wet kiss for actually producing results!
  13. LOL I BUMP U!
  14. How about when holding a C4(timed, remote, proximity) there will be a "ghose" of the C4 exactly where it will land if you were to toss it. :3 Would help with precision mining, getting that C4 onto the MCT and not the wall around it. Anyone? I can shoop a picture of what I am talking about if need-be.
  15. Whai u not fix SBH yet? D:
  16. FUCK YES REPAIR GUN TEXTURE! EDIT: Installan' now!
  17. Yes I have a question. How can I cope with the fact that it is the 10'th and .50 is not out yet? Should I assume the fetal position and suck my thumb?
  18. QUOTE ((NE)Fobby(GEN) @ Jan 10 2010, 04:18 PM) <{POST_SNAPBACK}> Can u fix the ramp next to HON on field being too tall for arty to shoot over? :3
  19. Or harvist a full load of blue tiberium and drive into the enemy base next to a building.
  20. You know that glitch, when the ref is destroyed just after the harvister is too, then the WF will spit out another harv and it will just sit there? Well push the harv infront of a building with 1 entrance such as the bar or air. Then nobody can get in/out!
  21. My argument about the V2 is mainly based on the fact that renegade lags like ass, and shit slides around when the ground is not perfectly level. Also nothing has real brakes and wheeled vehicles will continue to move even when your not hitting the gas. Now if this was not the renegade engine and didn't have these lag issues, the V2 would be perfectly fine, however it is and it's not.
  22. QUOTE (Bret_Hart @ Jan 5 2010, 08:39 PM) <{POST_SNAPBACK}> FUCK YES U ARE THE BEST DEV TEAM MEMBER EVER! Ok Fobby is, OH GOD PLEASE DON'T HURT ME! D:
  23. The top of the forum says there are 0 players in .5! "Most players ever online [0.5 BETA] was 1 on Tuesday 5th of January 2010 at 05:40 PM GMT " WAT?
  24. No but like, did that happen in renegade because I seriously do not remember it working that way? :mellow:
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