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Tommy

Former Developers
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Posts posted by Tommy

  1. Can you record it the next time it happens maybe? That sounds a little fishy. The only other thing I could imagine is that it was 2 Remotes stacked up from 2 different people

    • Like 1
  2. Remote C4 can only be disarmed with a repair gun or repair tool. And as the name implies, it is remotely controlled. So it is very likely someone is standing around the corner and waiting for you to walk next to it.

    • Confused 1
  3. Haven't read through all this but you wanna give a class self-healing (which not even the epic units have) which:

    • Has infinite ammo
    • has a very deadly, pretty long ranged, precise primary weapon
    • a silenced and pretty powerful side weapon
    • is cloaked
    • has a pretty high movement speed
    • costs only 400 credits

    Are you serious?  There has to be downsides with that many advantages that class already have. I have the feeling you just wanna make Nod infantry just even more unbalanced (regarding the other topic  from you about LCG being so vulnerable to snipers) than it already is. Imo SBH should either lose infinite ammo or the silenced machine gun should be replaced with the pistol.

    • Like 1
  4. Some people may take the restore building vote as a joke first but I think this will go away in a short time after most people realised it's an actual vote. It should be enabled only for the start though when a building dies like 2 minutes into the game, making people leave.

    12 hours ago, Agent said:

    so it's not a true restart.

    it's not supposed to be a complete true restart cause nobody wants that, otherwise restart map votes would actually pass which they dont like 90% of the time.

    Quote

    Is there any chance the change map cooldown could be added to be revive buildings vote?

    Shouldn't be a problem to add, though I could also think of limiting to a one time use, since it's originally just intended for the early game anyway.

    • Like 1
  5. I actually had a similar idea, though I wouldn't give one team both classic units as I consider them as straight upgrades to their counterparts you named. I also thought of little changes to infantry like maybe giving BH Mendoza the volt riffle instead of Blue Tib Auto Rifle bad idea but I that probably needs some testing before final decision.

    • Like 1
  6. On 12/19/2019 at 12:13 AM, svett89 said:

    Looks really cool! Any plans on faction differentiation, or are the 2 factions intentionally meant to be the exact same for a really balanced game? 🙂

    If not, I think it could be really nifty if at least the vehicle selections could be differentiated a bit between the two factions. Perhaps something like Stanks being replaced by Tick Tanks for BH? Infantry differentiation would be awesome, but that would obviously take a lot of work.

    Either way, really cool concept! Looking forward to playing it!

    It is intended to have two identical factions which should lead to some interesting gameplay. 

  7. Hi,

    Sarah and me have been working on a new mode called Nod vs Black Hand (mostly refered as Nod vs Nod). Right now there is an Alpha test server running the mode. Currently there are only two maps available: CNC-WallsX and CNC-DaybreakX. The Recon Bike (not TS Attack Cycle) will also be added to both teams as a purchaseable unit in the future.

    There are some more maps planned though:

    • CNC-Arid
    • CNC-LakeSideBH
    • CNC-UnderBH
    • CNC-FieldBH
    • CNC-OutpostBH (maybe)
    • and some more

    Since I'm not good at writing exciting topics, I'll just drop some screenshots in:

    13260_20191217210701_1.thumb.png.1fd8b2f3f86fa27bcce67fb6ab729652.png13260_20191217210128_1.thumb.png.7def718024efca71a23f36a7d8ca2ccc.png13260_20191217210014_1.thumb.png.b0eb3a977aac4edd6140f1861835ffe8.png13260_20191217205857_1.thumb.png.551c2c82999ede9b1d28c43affd0f3d0.png13260_20191217205832_1.thumb.png.d526f31f6fc8d27ebfc89f268895c2f8.png9348276708127539200_20191027210133_1.thumb.png.694514e1f0adca2f999dc7691ed42598.png9348276708127539200_20191030154133_1.thumb.png.3d9564f3c7d2a738fe0c976ee026b558.png9348276708127539200_20191030153800_1.thumb.png.e26549b2f1639fe385bd87df7e2f3add.png9348276708127539200_20191029002351_1.thumb.png.9cb15a1a45162d2ea60e77efe4eae79d.png9348276708127539200_20191029002241_1.thumb.png.4fb67ee2f96a530f0cf0d8d17b014c39.png9348276708127539200_20191029002019_1.thumb.png.e113bb571b5413adaf80bfbb4813f60a.png9348276708127539200_20191027233920_1.thumb.png.d5c967ad1394f3aea66a49cb0f24217e.png13260_20191217205810_1.thumb.png.ab58bd470d65fafa10b632166b9c491f.png

    UDK_SoJPY7reBK.thumb.jpg.b6c349312b30ad996e9ac8b2b096ea01.jpgUDK_2OOwu7uuL2.thumb.png.cb9bcc58703da055d0c41edb0da0e65b.pngSa0W1qU3sm.thumb.jpg.71a948b793ddca5d2d4d6d5d3b1ef3b4.jpgUDK_DCnZd0lg1E.thumb.png.4ed09de1703b4831d86107467faf62bd.png

    Known issues:

    • Some HUD elements are not changed yet
    • EVA voiceclips
    • Some weapons need some work
    • Commander powers
    • C130 spawning
    • random crashes
    • Bots spawning with GDI soldiers
    • Like 5
    • Thanks 3
  8. Making a 450 credits class, which:

    • has the highest amount of armour (besides the epic characters)
    • has unlimited ammo
    • deals decent to good damage to infantry and tanks (esp. with higher veterancy)
    • takes loads of tankshells until he dies
    • can actually survive a deadeye headshot depending on veterancy

    even stronger? Seems legit.

     

    • Like 4
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