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Joshualee joined the community
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Blastburn94 changed their profile photo
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Ichwan Habibie joined the community
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After I installed VERSION: BLACKDAWN 1.0, I clicked the 'launch single player' and nothing happened. Only showing the renegade x blackdawn popup. Please help me
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router joined the community
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Abduqodir joined the community
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Hi ! Sorry to dig an old topic but i don't feeled it was wise to create a new topic just for this. My sister and i played for a long time now Renegade X with the old launcher, we usually played just between us, in lan game server games with bot (For the Brotherhood !) Some times now we agreed to have the lastest launcher because we wanted to try the online game with other players but we didn't really like it so we wanted to get back to our bots and chill games But here we are, with the lastest launcher, there's no more "lan server" button so we were a little lost i must admit. Then i checked on the wiki and even here to find how to host a server and all, which i followed the step by step. Unfortunately nothings works, the server is created, of course with the .bat file when you click on it, but it's impossible to join the server, the game freeze and don't answer, it block everything (we can't even open the task manager) so we have to shutdown it by login out and login in (we are on windows 11) My question is: There will be another button in the future so me and other people can play lan game like we used to with the old launcher ? Thanks a lot for the future response -Keyron
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Keyron joined the community
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Thank you for your help.
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- 2 comments
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this is a glitch with the AA filters, simply ALT + TAB out & then ALT + TAB back in and it will be fixed. unfortunately this has to be done every time the game is loaded. The other option is to make sure any type of AA filter (MSAA or FSAA) is turned off.
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Yorus started following Map and Minimap gone.
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Hi @ all Since a few days my Map overview and Minimap are in the game gone. I got the last update and i didn`t change nothing in the optionsmenu. And this happend a few Days after the Update. Some Ideas? Yorus
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Yorus joined the community
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Noted, thanks!
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Playing with bots again..... It seems that remove all bots does not work. Mac found a work around: we can remove bots by listing the number to remove. But several attempts to use remove all on both teams and remove all on one team failed.
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Please put the name of the Map on the map. o0
roweboat replied to isupreme's topic in Feedback & Bug Reports
I remember this being asked the first time- 1 reply
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Hi, please try to join again. If that doesn't work, you can delete the cache in your install directory of the game. This is located in /UDKGame/Cache/
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Please put the name of the Map on the Map so when we pull up the map we can read the name. Yes I am laughing because this is not the first time asking for this ... lol
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DexToTinc joined the community
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4Horsemen changed their profile photo
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M2 Bradley has 11 missiles on Vet II
NodSaibot replied to Col.Autumn216's topic in Feedback & Bug Reports
If only you were there when GDI defense buff made you practically invincible -
Col.Autumn216 started following isupreme
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M2 Bradley has 11 missiles on Vet II
isupreme replied to Col.Autumn216's topic in Feedback & Bug Reports
!rec Col.Autumn216 for bot stomping and having fun. -
Title says it all. Was bot stomping on skirmish with the nod special light tank and reached vet two with it, ammo pool as 11 tow missiles, and is quite possibly the most overpowered instance of accidentally adding another 1 I have ever seen. Figured this is PROBABLY not a very balanced thing to see in the servers.
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Don't worry, it'll be put back in =D The munchies shall return.
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THIS brethren and oddments is the state of things. Need I say more? Nay, I cannot say more; I have been silenced. When a man cannot say, "Anybody got any munchies?" - he is as one cast by the wayside - an afterthought, an accident of life, a life in bloom cut off. This is the defining issue of our generation. Let us all unite, GDI and Nod* as one, and take back our rights! -HIHIHI *including NOD, N.O.D, NoD, etc.
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Those bots man, sentience is definitely the right word because they really just work when they feel like it regardless of dev intervention.
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Yeetler started following Rocket hands
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I think I was reloading my rocket launcher meanwhile I entered an APC as a passenger. When I got out I had no rocket launcher in my hands, but I could still fire rockets. Pretty cool SEE VIDEO HERE Video proof
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Thanks for the Bot love
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Good job!
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The team's been hard at work squashing bugs... making improvements & we appreciate your continued feedback. "Keep 'Em Comin'!" | Infantry | - Updated the Rifle sprint animations - Updated sprint animations on all weapon stances. - Sped up sprint-strafe direction change slightly. - Infantry basic movement speed increased slightly. - Fixed Large one-shot weapons getting enormous ammo pools. - Switched the Shotgunner back to its black suit rather than the camo. - Updated the Pistol holstered position on the back of the Black Hand Sniper to fit well in the holster. - Scaled-down the SMG Back-weapon attachment to fit in the Black Hand Sniper holster. - Disabled one 'Taken Damage' line from the Black Hand Sniper. | Bots | - They've seemed to regain some sentience and do not appear to crash the servers. ... Proceed at your own risk . | Bug Fixes | - Fixed issue with the vote menu starting on page 2 when no page 2 existed. - Fixed 0 on vote menu. - Fix for 'X minute warning' playing when a team surrendered in Marathon. | Maps | Reservoir - Removed the Water Splashes below and top of the dam. - Slightly improved GDI's vehicle path so tanks can fit. - Placed a "No Beacon" volume on the Dam and Barrack/Hand of Nod holes. - Added some foliage around GDI Barracks/PowerPlant. - Minor changes around Nod Powerplant. - Minor changes in the outer vehicle path. - Redid some volumes. - Updated Mini-Map. - Fixed some pathing. - Weapons Factory rear corner reattached to the ground. Mines - Lowered Air Strike cooldown to 90 seconds. - Lowered mine count from 26 to 22. - Updated Mini-Map Crash Site - Updated Mini-Map Toxicity - Updated Mini-Map - Tweaked to balance the playing field for GDI - Rock removed from GDI Vehicle path, Dam side for more space. - Guard Tower near Weapons Factory can now see the Refinery tunnel entrance. - Tweaked fog and post processing colours. Oasis - Vehicle blocking volumes at the tunnels tucked in a bit.