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Renegade X (64-bit, DX9) 9_27_2024 3_57_13 PM.png
CoDeXツ commented on RealLegendaryJ's gallery image in Screenshots
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Shermehmood joined the community
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imhO joined the community
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Njorl started following Renegade X: Patch 5.86.861 - Patch Notes
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SteveZen joined the community
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SamuelGoave joined the community
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Wordle Hint Answer joined the community
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Timothyembot joined the community
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Is it possible to make my personal installer to store it on my HDD as a back-up and install the game from this installer while I am offline without the Internet? My Internet is not always in a good shape and an offline installer would be a good thing to install the game while the Internet is down..Even if I play only with bots.
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Today's game w some bots was a blast. Oasis. yes oasis.. a great map to show what bots can do. it was like 7 vs 7 or so... we added 3 lvl 1s. had some fun because who isn't better than a lvl 1 right? We played a while and added 1 lvl 9. this was really good because the teams were getting rowdy and ready to kill buildings.... We got to play on a bit and instead of map ending...some more players joined. We cut back to 2 bots. lvl 1 and lvl 9 The oasis game went for 1.5 hrs and the server grew till end. Thank you bots for keeping the server alive. p.s. during the game someone commented that bots were placing proxies.. unconfirmed.
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Hello NodSaibot forcing GPU usage i did on this "Microsoft Windows Settings Page(attachment file), all 3 options gave me same result My idea was the same, that it was something with the GPU so i digged deeper on that and found the same option in "NVIDIA Control Panel" application I swapped it there also to "High-performance NVIDIA processor" and now the game worked finaly After testing i swapped it back to "Auto-select" to try to get the problem back and now the game still working cant break it now anymore strange behaviours thanks NODSaibot to set me on the right path and maybe this above will help some other users to solve them problems
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WAOS, solved, thanks for help :D
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Please check if your game is launching with discrete GPU. 请配置您的计算机以使用 UDK.exe 的图形处理单元
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Cant Play Renegade X on my new laptop, like i did before on my older laptop Tryt a lot of things to try to fix it but nothing helped me out to solve this problem: When i hit the button launch in "Totemarts Launcer" Renegade X The screen jumps to the UNREAL intro movie after that the "blue 'rainfall' intro data movie" like so it needs to be normaly but then.... it jumps back to windows instead of jumping to Renegade X start screen without any visual errors application quit by itself -also checked/followed the Forum ---> Technical support ---> Different topics about this sort of problems but nothing helped me out of it Maybe someone got more ideas to help me out ------------------------------------------------------------------------------------------------------------------------------------------------------- (This is my new laptop and maybe this is the reason why it doenst start up) Laptop Specs: -Processor: Intel CORE i9-14900HX -Graphics: NVIDIA GeForce RTX 4070 (driver version: 572.16 Released: Thu Jan 30, 2025) -RAM: Crucial - CT2K16G56C46S5 - 32GB - DDR5 - SODIMM - 5600MHz - 2 x 16 GB -NET Framework: .NET Framework 4.8.1 -Direct X: 12 -Anti Virus: Norton 360 -Free disk space: 471 GB -I checked all drives they are all up to date What i did/tryt: -I installed Renegade X on his default location (C:\Users\***USERNAME***\AppData\Local\renegade_x) -Starting the game i getting the startup video(UNREAL ENGINE/BLUE DATA VIDEO) then game jumps back to windows without a error message, application closes itself instead of jumping to the main menu -I reinstalled Renegade X by manualy removed the folder with all contents from "C:\Users\***USERNAME***\AppData\Local\renegade_x" (the only solution to remove "Renegade X" i gues) then redownload/installed it by totemarts launcer it gave me same result... -Reinstall Renegade X to a different location (C:/Games/RenegadeX/...) again same result... -I tryt application compatibility settings like administrator rights and selecting a different older windows again same result... -Changed manual the graphics windows settings (Windows Settings --> System --> Graphics --> Renegade X) Tryt GPU and CPU same result... -Turned Norton Anti virus off (auto protect / smart anti virus) same result... nothing helped to solve the problem 3 Windows log book errors (Language Dutch).txt Launch-backup-2025.01.31-12.46.09.log
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zed50632 started following can't launch the game
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hello, new player here, my game keep crushing with no errors AFTER win11 24H2 updates, want to ask is there any solution ? Launch.logDxDiag.txthere's my log and system specs if you see something garbled in my DxDiag, it's BIG-5, I'm Chinese :S
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No city, no fun.
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Lamash changed their profile photo
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Artificial Soldier changed their profile photo
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This is a wine issue, that, in my experience happens mostly on Unreal Engine games if you have a mouse with high polling rate. https://github.com/ValveSoftware/Proton/issues/2455 I have a Zowie mouse with dedicated polling rate button. Setting polling rate to 500hz eliminates the problem almost entirely.
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So yall know how much i enjoy bots. Ofc i know that means about 1 or 2 here in forums... But still i really enjoy messing with bots. And the new lvl 9s have only inspired me to HIGHER LEVELS of Insanity. . . . PUN intended. I challenge you all to play with bots. Today i was playing bot AOW Marathon. ? What you don't know this game? nvrm.. that is another topic... This Is a story of AOW with bots: ANyway.... today i was supporting a lvl 9 bot. Heck why not? the bot had climbed the ladder past lvl 1 and 5 bots... Why not support it>? I rode along in the apc as a hotwire.... but thestupid bot tended to get stuck at diff points against walls etc... Following a tip i heard ... .. i jumped in the apc. I HIT 1 key! I took control.! moved the apc...then jumped out. !!!! the DAMN BoT took over and continued the push forward! I did it again when it got stuck. Again Success, i.e. one of the fun things in this game right now is testing the bots. Thanks for fixing them devs.
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AshbyJones started following Firestorm: Objective Roadmap
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UE5 (and UE4) run natively on Linux and OSX(which is why it would be great, albeit probably impractical to move engines). Anyway for me, the game does seem to get into a crash-happy state at times, it seems to be exacerbated by having more people in the server. So that's annoying but I think it happens on Windows occasionally as well(I did disable the Steam overlay, that didn't seem to change anything. It didn't work anyway).
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I only use a late version of the open beta on a LAN session with friends two or three times a year and we play the game from one up to three hours without issues or crashes or stuttering with pure wine on arch Linux. There was a recent issue in wine where the game didn't start anymore. That happens from time to time, things break and get fixed again. It's fixed already, but not released yet. I sometimes have an issue where I cannot look left to right more than 90°. Here it helps to toggle mouse warp in wine. Strange, but for me that seemed to help. This is what I consider pretty payable. There are other things like anticheat that causes trouble. In my experience the Renegade X open beta worked pretty well. I remember a later version of the beta didn't start anymore. Here I don't know if that also happened on windows, too. But that also happens. There are many reports I found for windows while I searched for a Linux issue and found out that it is just a general issue everyone has, no matter the OS. And yeah of course games do not run as great on Linux than on windows. They are made for windows. My intent is to say that for me this game is not a bad experience on Linux. Good luck.
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Aside from the stuttering issue, I have not had any Linux specific issues, just the same ones that happened to anyone else on Windows on occasion. There really is no reason things cannot run as good as native in Proton, as a large majority of my game library already does that. Much simpler than having to code a program to work on multiple OSs.
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After playing around a bit more, while the performance is very nice it does crash for me randomly. Especially on map changes. Ultimately I think that while it is possible to run on Linux, it's never going to be a great experience unless somebody can really put in the time and effort to debug. It would be really great if UE5 could be used(so that a native Linux binary could exist), but given the amount of work it would take to port it I don't really see that happening. I would be willing to help out on that effort if it did ever happen.
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I am a dumbdumb myself but I had decent amount of luck running the game through Lutris without involving building launchers or fiddling with Steam. The guide I wrote above is outdated by now, but I have had recent success launching the game through Lutris. I think the part I never figured out was how to run the installer correctly so I always went by using a copied over game folder from Windows and added that in Lutris, pointing it to the new launcher.exe and then inside the Totem Arts launcher direct it to the game folder manually. For me, the latest GEProton22 did not work, but the older GEProton13 does work. I am not sure why but that is what I experienced. If you, or anyone else reading would require some help I could always try and assist you in making RenX run for you since I had a moderate amount of experience getting things to run well and smooth. I had written a lengthy reply to this but unfortunately the forum ate my post without submitting it. :( It is weird, I had this exact same issue and was never able to solve it. I can imagine it is related to mouse movement because I would consistently run into this problem when playing my evening sessions (and the only fix was rebooting the entire PC), but I was never able to reproduce it by leaving the game in skirmish mode for several hours AFK. What has me a bit confused though is how the Steam overlay would affect things, I never managed to make the in game overlay work for RenX (or at least not able to open it). Could it still be this even if it at least seemingly never worked?
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Regarding the end of windows 10 support, I think that by the end of this year I must change to a linux distro to keep my computer secure. Is there any guide for dumbs like me to follow up and install it on linux? I was thinking about a step by step installation guide. Thanks!
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IIRC we had someone on the team who did some performance optimizations and he noted something about how the mouse movements (maybe related to high polling rate) creates bad stutters and that the engine doesn't lock the mouse cursor to the center of the screen. It may be related to the Steam overlay so I'd suggest trying to disable the overlay in Steam then try launching it again.
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For anybody still wanting to play on Linux, I've had good luck yesterday/today using Proton to play the game(launch via Steam). The steam overlay doesn't work, but it is at least stable! Longer story: a year or two ago, I upgraded something on my system(I don't know what) that would cause the game to become very very laggy after ~45 minutes quite consistently. Oddly, it would only happen if the mouse was moving, where my FPS would drop to ~8. As long as the mouse wasn't moving though, my FPS was fine. I've tried updating things(e.g. mesa, wine) without much luck. Running through wine has been somewhat inconsistent as well, lately it's been crashing after <10 minutes. Running it on Proton today though it ran for ~1.5 hours without problems(although I only played one map). Yesterday it continually crashed when I tried to load in, but I only tried it when the server was on Mines, so it could be something with that map. It's a bit of a weird setup, but I basically have my launcher(that works to keep the game up to date and shows the server information) as a native Linux app, I just need to launch from Steam. I did figure out today how to pass command-line arguments to the game though via the steam command line, so it should be pretty easy to extend how I launch the game to pass the arguments(for connecting to the server) to Ren-x via the Steam launch. If this is something you're interested in, let me know(I only work on it occasionally, but more people being interested keeps my interest up).