Ketchup Posted July 26, 2021 Share Posted July 26, 2021 I have been tinkering with some maps. Disturbia Disturbia - 2 Ketchup's Artic Lab Ketchup's Artic Lab: close the frig dude. What kind of meat is this. Ketchup's Artic Lab: Main floor. Ketchup's Artic Lab: Freaks and Geeks Start build: the Longest Run Start build: the Longest Run 2 Start build: the Longest Run: 3 Repair Pad: as a small bunker. Ext. Repair Pad: as a small bunker. Int. Survivor Island The Zoo Ketchup 1 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Madkill40 Posted July 26, 2021 Totem Arts Staff Share Posted July 26, 2021 These are really cool, especially Disturbia 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted July 26, 2021 Totem Arts Staff Share Posted July 26, 2021 I have some "new", at least updated materials/textures for the Temple of Nod if you're interested. 1 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Madkill40 Posted July 27, 2021 Totem Arts Staff Share Posted July 27, 2021 14 hours ago, NodSaibot said: I have some "new", at least updated materials/textures for the Temple of Nod if you're interested. yEs PlEaSe Quote Link to comment Share on other sites More sharing options...
Ketchup Posted August 6, 2021 Author Share Posted August 6, 2021 That would be sweet. I was trying to rebuild the Temple from an amalgamation of game statics. I am still learning how to set collisions and collision meshes. I was so inspired by the original fan contribution of the temple, I had to try an inspired imitation. I attempted to prefab from that as a base but with other meshes. I did not feel I had any right to modify someone else's model, I loved it btw. I am still learning how to add meshes to UDK and collisions. Quote Link to comment Share on other sites More sharing options...
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