GenesisAria Posted February 14, 2019 Share Posted February 14, 2019 I have tried literally everything under the sun to make this game run in a borderless window. I've modified ini's, i've used Borderless Gaming, i've used windows runtime hackers... nothing works. Unreal engine has really annoying behaviours when it comes to non-fullscreen gaming, such as if the game isn't internally set to have a borderless function in it's settings, any attempt to run in a window at screen resolution will cause it to resize smaller than the screen, and attempts to remove border, will have it instantly re-added as if to taunt. Unreal is full of nonsensical crap like this and it's really frustrating. ps: i tried the ini settings for Borderless=True, FullScreenMode=1, and so on, things which should work but don't. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted February 14, 2019 Totem Arts Staff Share Posted February 14, 2019 Tried anything like this? https://forums.unrealengine.com/legacy-tools-unreal-engine-3-udk/udk-programming-and-unrealscript/1510451-borderless-windowed-mode Quote Link to comment Share on other sites More sharing options...
GenesisAria Posted February 14, 2019 Author Share Posted February 14, 2019 (edited) I remember reading about that, and forgot RenX lets us use the console (another game i was fighting with exact issue didn't). I tried setres 1920x1080wf for windowed fullscreen, but didn't work, just sized my window oddly and kept border. All i want is for the game to fill my screen and not be a prick when i alt-tab. (and ofc keep windowed benefits in rendering) I know it's completely possible, because i played Tera Online for years in borderless mode. (ps: i also noticed renx crashes a lot when changing resolutions - ex the game starts in some stupid tiny resolution for unknown reason, i try to set it to 1080p and gg crash) Edited February 14, 2019 by GenesisAria Quote Link to comment Share on other sites More sharing options...
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