Kirby550 Posted December 9, 2018 Share Posted December 9, 2018 Hi I am enjoying the experience so far. I recently found this mutator could Big Head and other mutator such as deck mutator i tried to use them but it hasn't work does anyone know how to properly use a mutator without issue. Quote Link to comment Share on other sites More sharing options...
HIHIHI Posted December 9, 2018 Share Posted December 9, 2018 https://wiki.renegade-x.com/wiki/Mutator There should be a server.bat file in the root folder of your Renegade X installation. You can right-click on it and say edit, then remove "server" from the command line if you want to start a skirmish. start Binaries\Win32\UDK.exe CNC-Field?mutator=RenX_ExampleMutators.InfiniteAmmo,RenX_ExampleMutators.SuddenDeath You can change the "Win32" to "Win64" to use the x64 binary; you can change CNC-Field to another map name to play that map (Look in UDKGame\CookedPC\Maps\RenX to find the right name if you don't know it.). You specify mutators by the "mutator=[Package].[Mutator]. You can add more mutators in the same package by separating them with commas, like in the example above with InfiniteAmmo and SuddenDeath. If they're in different packages, you will need to add the package name as well. Hope this helped! If there's anything I missed, someone else should be able to see it. I'm pretty new to them myself. : ) HIHIHI Quote Link to comment Share on other sites More sharing options...
Kirby550 Posted December 9, 2018 Author Share Posted December 9, 2018 Thank you for your help. I will let you know if it worked. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted December 9, 2018 Totem Arts Staff Share Posted December 9, 2018 In the file description it says what the package and file name is. Quote Add ?Mutator=Rx_Mutator_BigHead.Rx_Mutator_BigHead to your server startup line. Quote Link to comment Share on other sites More sharing options...
Kirby550 Posted December 9, 2018 Author Share Posted December 9, 2018 (edited) Well I tried but it says your connection to the host has been lost By the way I couldn't find the bat file anywhere Edited December 9, 2018 by Kirby550 Quote Link to comment Share on other sites More sharing options...
HIHIHI Posted December 9, 2018 Share Posted December 9, 2018 Well, if you do not have a *.bat file in your root RenX folder, you can put this one there (it will probably be C:\Program Files (x86)\Renegade X) and try it. It works for me. BigHead_Field.bat Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted December 9, 2018 Totem Arts Staff Share Posted December 9, 2018 The game does not come with a bat file to start a server. You have to create your own. Follow the guide on the wiki. Quote Link to comment Share on other sites More sharing options...
Fffreak9999 Posted December 9, 2018 Share Posted December 9, 2018 Quote @echo off cd /d "C:\Program Files (x86)\Renegade X\Binaries\Win32" start UDK.exe CNC-Walls_Flying?mutator=Rx_ExampleMutator.Rx_ExampleMutator @echo off cd /d "C:\Program Files (x86)\Renegade X\Binaries\Win32" start UDK.exe server CNC-Walls_Flying?AdminPassword=123?maxplayers=64?mutator=Rx_ExampleMutator.Rx_ExampleMutator -port=7777 Here are two examples of bat files, depending on if you want a server or a skirmish mode game. Quote Link to comment Share on other sites More sharing options...
HIHIHI Posted December 9, 2018 Share Posted December 9, 2018 17 minutes ago, BubbleTea said: The game does not come with a bat file to start a server. Whoops. I made mine a while ago and forgot that it didn't come by default. Sorry for misleading you, Kirby. Quote Link to comment Share on other sites More sharing options...
Kirby550 Posted December 9, 2018 Author Share Posted December 9, 2018 3 hours ago, HIHIHI said: Whoops. I made mine a while ago and forgot that it didn't come by default. Sorry for misleading you, Kirby. Its alright. This mutator things sound so cool but confusing at the same time Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted December 9, 2018 Totem Arts Staff Share Posted December 9, 2018 1 hour ago, Kirby550 said: Its alright. This mutator things sound so cool but confusing at the same time Put this https://renegade-x.com/applications/core/interface/file/attachment.php?id=4317 Quote C:\Program Files (x86)\Renegade X and make sure the .u file you downloaded from the mutator is here Quote C:\Program Files (x86)\Renegade X\UDKGame\CookedPC Quote Link to comment Share on other sites More sharing options...
Kirby550 Posted December 10, 2018 Author Share Posted December 10, 2018 Thank you for your help can't wait to see how the game would be with mutators. Another question what if you want to use another mutator as I want to use the deck mutator as well. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted December 10, 2018 Totem Arts Staff Share Posted December 10, 2018 10 hours ago, Kirby550 said: Thank you for your help can't wait to see how the game would be with mutators. Another question what if you want to use another mutator as I want to use the deck mutator as well. Find the download for it and use it though you or I would have to decompile it to find the class name to use. Quote Link to comment Share on other sites More sharing options...
Kirby550 Posted December 10, 2018 Author Share Posted December 10, 2018 3 hours ago, BubbleTea said: Find the download for it and use it though you or I would have to decompile it to find the class name to use. Thank you for the information unfortunately i have no idea how to decomplie the file Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted December 11, 2018 Totem Arts Staff Share Posted December 11, 2018 3 hours ago, Kirby550 said: Thank you for the information unfortunately i have no idea how to decomplie the file http://eliotvu.com/portfolio/view/21/ue-explorer Quote Link to comment Share on other sites More sharing options...
Kirby550 Posted December 11, 2018 Author Share Posted December 11, 2018 I wish I had time and skill for unreal scripting and decompiling it seems it would take too long and I don't even know how to code. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted December 11, 2018 Totem Arts Staff Share Posted December 11, 2018 1 hour ago, Kirby550 said: I wish I had time and skill for unreal scripting and decompiling it seems it would take too long and I don't even know how to code. Not really, but if you need I can just do it for you, lol. To use the decompiler, just open file and look for a class name. Quote Link to comment Share on other sites More sharing options...
Kirby550 Posted December 11, 2018 Author Share Posted December 11, 2018 That would be great since I don't have time on my hands. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted December 11, 2018 Totem Arts Staff Share Posted December 11, 2018 49 minutes ago, Kirby550 said: That would be great since I don't have time on my hands. but did you ever get the first mutator to work? Quote Link to comment Share on other sites More sharing options...
Kirby550 Posted December 12, 2018 Author Share Posted December 12, 2018 8 hours ago, BubbleTea said: but did you ever get the first mutator to work? Yes I got the big head mutator to work thanks to the bat file bubbletea and HIHI gave me Quote Link to comment Share on other sites More sharing options...
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