HIHIHI Posted December 4, 2018 Share Posted December 4, 2018 So in the Patch 5.361 Changelist It was announced: + Fixed being able to see stealth units when you were dead However, you can still see everything else before you respawn, for apparently an indefinite time. This could be used to stay in base and watch what the enemy is doing (preparing a rush, demining buildings, etc.). I know that I have used this to see if my C4 destroys a structure/GT/Turret, but it could be used more nefariously. I just wanted to bring this to the devs' attention in case they hadn't already thought of it and made a decision (which may very well be the case). Maybe a respawn could be forced 10-15 seconds after death, or 10-15 seconds after friendly units have left the area (to let people watch the end of the game-winning rush from their spot of death). I don't know that this has been abused, and I don't think it's terrible; it's just something I thought of (as I lingered after death to watch my C4 : ) ). Thanks, HIHIHI Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted December 4, 2018 Totem Arts Staff Share Posted December 4, 2018 It's been known, we disabled Q-spotting and using the map (for the most part) when dead as well. I would think sitting there watching would be pretty boring, but forcing a respawn wouldn't be a bad idea either. Quote Link to comment Share on other sites More sharing options...
HIHIHI Posted December 4, 2018 Author Share Posted December 4, 2018 Yeah, it would be boring. And the rest of your team would have to be on board with you doing it. Just a thought, the game's good with or without it. Haven't noticed the q-spotting disabled, but I do know voting is disabled. (I try it all the time, and it always fails. You think I'd learn. : ) ) Thanks, HIHIHI Quote Link to comment Share on other sites More sharing options...
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