Totem Arts Staff TK0104 Posted July 2, 2017 Totem Arts Staff Posted July 2, 2017 @Agent@yosh56 So I noticed the Map Loading Screens aren't appearing when you load a map in 64-bit. It works fine in 32-bit but since 5.29 32-bit don't work that good anymore on my PC and I'm forced to use 64-bit. It's quite annoying I can't see the loading screens in 64-bit Quote
Agent Posted July 2, 2017 Posted July 2, 2017 The 64 bit executables are not officially supported. Quote
limsup Posted July 2, 2017 Posted July 2, 2017 I think we can be grateful for the developers that they published the 64-bit binaries at all. Supporting two architectures instead of one can be pretty hard work! In theory everything should work fine, but it is much more complicated than that. In one case, regarding a software system that my team developed, which has been operating at that point (32-bit) for 3 years, the Customer wanted x64 ports besides the x86 ones. In retrospect it is kind of funny, how even we ourselves have underestimated the complexity of this task... Tons of .dll issues, also with the Windows Registry, then with generating forms... What I try to say here is, that such a migration would need a significant amount of manpower and work hours from the developer's side, and is FAR from trivial. Meanwhile this present situation could still be useful as for mapping the areas that would need their attention in the future. Quote
Chlenix Posted August 5, 2017 Posted August 5, 2017 Can i have the link for downloading 64-bit Renegade X binaries? In files section there's only 32-bit version. Got the same problem, no map loading previews, but on 32-bit version of the game. Quote
Totem Arts Staff TK0104 Posted August 6, 2017 Author Totem Arts Staff Posted August 6, 2017 16 hours ago, Chlenix said: Can i have the link for downloading 64-bit Renegade X binaries? In files section there's only 32-bit version. Got the same problem, no map loading previews, but on 32-bit version of the game. I thought 64-bit got added in 5.29. Did you updated the game? Quote
Sn4ke Posted August 6, 2017 Posted August 6, 2017 56 minutes ago, TK0104 said: I thought 64-bit got added in 5.29. Did you updated the game? Chlenix did play this week, so yes, he should have 5.29 Quote
Chlenix Posted August 6, 2017 Posted August 6, 2017 So i read the 5.29 changelogs a bit more carefully and now i'm going to test the 64-bit version. But still no map previews at 32-bit. Quote
Chlenix Posted August 6, 2017 Posted August 6, 2017 After testing the game, i can say that there is no more freezes when the map is loading - i can see the loading screen, but it is the same for every map. Also i get no sound bug at 64-version. It should be fixed in the next patch. Quote
Sn4ke Posted August 6, 2017 Posted August 6, 2017 51 minutes ago, Chlenix said: So i read the 5.29 changelogs a bit more carefully and now i'm going to test the 64-bit version. But still no map previews at 32-bit. dude.... start the launcher, hit the settings button "skip movie" and you're fine. Quote
Chlenix Posted August 6, 2017 Posted August 6, 2017 29 minutes ago, DarkSn4ke said: dude.... start the launcher, hit the settings button "skip movie" and you're fine. No, i have this button on and still launches 32-bit. Anyway, what's the point of adding 64-bit if it is very buggy and not supported by devs? Quote
Sn4ke Posted August 6, 2017 Posted August 6, 2017 (edited) lol, remove the skip movie check well, some players have better fps performance while using 64 bit RenX... Edited August 6, 2017 by DarkSn4ke Quote
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