Totem Arts Staff Luhrian Posted April 17, 2017 Totem Arts Staff Share Posted April 17, 2017 Hey guys, You maybe know, that I am working on CNC-Forest and I want to add 2 mutators from CNC-Fort from @nBab there. The first mutator is, that the plane drops the tanks a bit higher then normal. I need that mutator, otherwise the plan would fly through like 40 trees. The second mutator is changing the vehicle camo to that on Fort. I think these materials are just perfect for my map. But the problem is, that @nBab wasn't online since 4 months and on steam since 135 days. I already asked a developer and he said, it is okay, if I give him credits. But, I need to know how I can use this mutators, it would be nice if someone can help me with that. Thanks in advance Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted April 17, 2017 Totem Arts Staff Share Posted April 17, 2017 5 hours ago, Luhrian said: Hey guys, You maybe know, that I am working on CNC-Forest and I want to add 2 mutators from CNC-Fort from @nBab there. The first mutator is, that the plane drops the tanks a bit higher then normal. I need that mutator, otherwise the plan would fly through like 40 trees. The second mutator is changing the vehicle camo to that on Fort. I think these materials are just perfect for my map. But the problem is, that @nBab wasn't online since 4 months and on steam since 135 days. I already asked a developer and he said, it is okay, if I give him credits. But, I need to know how I can use this mutators, it would be nice if someone can help me with that. Thanks in advance All those mutators are somehow loaded when Fort is loaded. I think something needs to be placed in the map. I have no clue what needs to be added.... Quote Link to comment Share on other sites More sharing options...
Agent Posted April 17, 2017 Share Posted April 17, 2017 You can add mutators directly to the levels. Mutators are actors, after all. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Madkill40 Posted April 18, 2017 Totem Arts Staff Share Posted April 18, 2017 The vehicle camo is a 'World Properties' setting. @Ruud033 do you know much about map mutators like the one in Fort which makes vehicles drop from a high above? Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted April 21, 2017 Share Posted April 21, 2017 Nope ask @nBab Quote Link to comment Share on other sites More sharing options...
Ukill Posted May 9, 2017 Share Posted May 9, 2017 @Luhrian Maybe i will help you, do you remember this image and the question, i think you can create one ? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted May 9, 2017 Author Totem Arts Staff Share Posted May 9, 2017 (edited) It will be done Edited May 9, 2017 by Luhrian Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted May 9, 2017 Totem Arts Staff Share Posted May 9, 2017 (edited) 1 hour ago, Ukill said: Goddamn Mutants really need to make a Comeback in RenX!!! (This hasn't to do anything with this topic but I wanted to say that) Edited May 9, 2017 by TK0104 2 Quote Link to comment Share on other sites More sharing options...
j0g32 Posted May 9, 2017 Share Posted May 9, 2017 5 hours ago, TK0104 said: Goddamn Mutants really need to make a Comeback in RenX!!! (This hasn't to do anything with this topic but I wanted to say that) Perhaps even a kind of zombie mode with a lot of tiberium infected landscape and mutants? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted May 10, 2017 Author Totem Arts Staff Share Posted May 10, 2017 I'd love to see a Tiberium Badlands map, like Fallen in CNC mode. We could include that over there very good. Or maybe make the drugs, that Raveshaw got in the old Renegade campain, purchasable. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Madkill40 Posted May 14, 2017 Totem Arts Staff Share Posted May 14, 2017 Purchasable drugs in RenX? YES 1 Quote Link to comment Share on other sites More sharing options...
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