Totem Arts Staff Luhrian Posted April 11, 2017 Totem Arts Staff Posted April 11, 2017 Hey guys, I have found a real weird blocking volume bug. I wanted to block my Buggy on my map and set the Collision Type to BlockAll. But that isn't blocking all. Then I set the Collision Type to BlockWeapons, but when I was shooting it, I was able to shoot through it. Any Idea how can I fix this? Quote
j0g32 Posted April 11, 2017 Posted April 11, 2017 The standard settings of a blocking volume for me looked like this, and they work perfectly fine. Have you tried rebuilding geometry ? 1 Quote
Totem Arts Staff kenz3001 Posted April 11, 2017 Totem Arts Staff Posted April 11, 2017 did you build geometry / all ? as when a volume is updated the geometry needs to be re built for the change to take effect 1 Quote
Totem Arts Staff TK0104 Posted April 12, 2017 Totem Arts Staff Posted April 12, 2017 @LuhrianDon't change anything in settings of Blocking Volume and rebuild Geometry. That should do it 1 Quote
Totem Arts Staff Luhrian Posted April 12, 2017 Author Totem Arts Staff Posted April 12, 2017 I tried it a few times, it isn't working. I can still shoot through my blocking volume. Quote
Totem Arts Staff kenz3001 Posted April 12, 2017 Totem Arts Staff Posted April 12, 2017 use a mesh / csg with a masked material (look at the hanging leaves on canyon the pots use a masked material) then you dont need to mess with collision 1 Quote
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