Totem Arts Staff Luhrian Posted March 19, 2017 Totem Arts Staff Share Posted March 19, 2017 (edited) View File CNC - Forest CNC - Forest Refinery - Barracks/Hand of Nod - Weapons Factory/Airstrip - Tiberium Team Silo Medium sized map with much space for Infantry and Tank actions not based on Old RenX maps Submitter Luhrian Submitted 03/19/2017 Category Levels Edited March 20, 2017 by Luhrian 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 19, 2017 Totem Arts Staff Share Posted March 19, 2017 Nice! I'll check it out as soon as possible! Quote Link to comment Share on other sites More sharing options...
Madkill40 Posted March 20, 2017 Share Posted March 20, 2017 So this is no longer a night map? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 20, 2017 Totem Arts Staff Share Posted March 20, 2017 Guys re-download the Team Tiberium Silo file for in-game I putted the .u file in the wrong file so it could have been broken Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted March 20, 2017 Author Totem Arts Staff Share Posted March 20, 2017 4 hours ago, Madkill40 said: So this is no longer a night map? Yes, I was never sure about the time. Maybe I will make a night and day version for this map. But for that I need a final version first. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted March 27, 2017 Author Totem Arts Staff Share Posted March 27, 2017 In 1.0.1 I just added the Tiberium Team Silo to the zip. I fixed the wrong location of the RX_Env_Fallen.upk data, too. Final version is coming in a few days. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 27, 2017 Totem Arts Staff Share Posted March 27, 2017 44 minutes ago, Luhrian said: Final version is coming in a few days. Whoa don't say that. There is no such thing as a final version. People always find bugs or have suggestions for it to make it better Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted March 30, 2017 Author Totem Arts Staff Share Posted March 30, 2017 (edited) 1 question: Can somebody say me, if he can see the Skeletal Mesh from the Mammoth Mark II on the desk near GDI barracks ingame? Some people were saying me in a older version, that they can't see it. (Sorry, I have no better screen at the moment) Edited March 30, 2017 by Luhrian Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 30, 2017 Totem Arts Staff Share Posted March 30, 2017 (edited) @Luhrian no the MMKII isn't visible in-game I think what's going on. The in-game package of the MMKII is an older version which only contains a static mesh and a material Include the MMKII package to your map and it should be fixed OR replace the Skeletal Mesh with the Static Mesh one Idea: You could make the MMKII as a hologram so it looks like the design is there but it isn't build yet Edited March 30, 2017 by TK0104 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted March 31, 2017 Author Totem Arts Staff Share Posted March 31, 2017 17 hours ago, TK0104 said: Idea: You could make the MMKII as a hologram so it looks like the design is there but it isn't build yet Good idea And thank you for that, I am not able to start my game at the moment Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted April 6, 2017 Author Totem Arts Staff Share Posted April 6, 2017 V 1.1.0 IS NOW AVAIBLE Quote Link to comment Share on other sites More sharing options...
CoreDefender Posted April 7, 2017 Share Posted April 7, 2017 I'm not seeing a sky on your map, just purple/grey missing textures where the sky is supposed to be. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted April 7, 2017 Author Totem Arts Staff Share Posted April 7, 2017 Oh god dam, I added the sky material to my package, but why it doesn't worked? I'll try to find a solution and will fix it asap. Expect 1.1.1 today. Quote Link to comment Share on other sites More sharing options...
Madkill40 Posted April 7, 2017 Share Posted April 7, 2017 After you added it to your package did you then drag the one from your package and apply it to your sky? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted April 7, 2017 Totem Arts Staff Share Posted April 7, 2017 @Luhrian you need to check you copied the texture of the sky to your own package and applied to the sky in your map. Quote Link to comment Share on other sites More sharing options...
Madkill40 Posted April 7, 2017 Share Posted April 7, 2017 (edited) You won't even have to rebuild the lights. https://1drv.ms/u/s!AlgMgOyuk9pRyFCftBsRVCTRRyil Edited April 7, 2017 by Madkill40 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted April 7, 2017 Author Totem Arts Staff Share Posted April 7, 2017 1.1.1 is now avaiable Quote Link to comment Share on other sites More sharing options...
Madkill40 Posted April 7, 2017 Share Posted April 7, 2017 There is a cluster of untextured tib crystals on top of the rock at the nose of the c130, spotted by Try-Out. Also, I recommend placing a damage_volume at the fire burst of the pipe, it is a part of the pipe which goes above and over the river/stream a part which infantry can walk along. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted April 18, 2017 Author Totem Arts Staff Share Posted April 18, 2017 1.2.0 is now avialable Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted April 18, 2017 Author Totem Arts Staff Share Posted April 18, 2017 CNC-ForestNight.ini is broken I'm going to fix it now. You can play Forest on Skirmish if you remove the old .ini file Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted April 18, 2017 Author Totem Arts Staff Share Posted April 18, 2017 All fixed you can play it now without any problems Quote Link to comment Share on other sites More sharing options...
TheDeadlyWolf Posted April 20, 2017 Share Posted April 20, 2017 (edited) Sorry to be a pain, as I thought about it, tried it, and worked... From Nod Ref to GDI Bar Edited April 20, 2017 by TheDeadlyWolf 2 Quote Link to comment Share on other sites More sharing options...
CoreDefender Posted May 2, 2017 Share Posted May 2, 2017 The tech-building Medical Center doesn't seem to work, when captured it wont increase your health or auto-heal your character. I think the GDI/Nod Tiberium Silos could be moved closer to the other buildings. When playing a game recently it was hard to run from another building to disarm a beacon at the Nod Silo, or run there to repair it when it's under attack. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted May 2, 2017 Author Totem Arts Staff Share Posted May 2, 2017 I'll see what I'll do. I got some fatal lighting errors anyway. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted May 21, 2017 Author Totem Arts Staff Share Posted May 21, 2017 New Version ready to play 1 Quote Link to comment Share on other sites More sharing options...
Fffreak9999 Posted May 21, 2017 Share Posted May 21, 2017 Added to server Will add to IGDL later Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted May 21, 2017 Share Posted May 21, 2017 the sky looks like someone took a photo with time exposure... what' up with mine & vehicle limit? Quote Link to comment Share on other sites More sharing options...
Fffreak9999 Posted May 21, 2017 Share Posted May 21, 2017 From what I can see in the Editor, he accidentally deleted the World Property Information for the maps. All he needs to do is click on the button to readd all the previous settings. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted May 21, 2017 Author Totem Arts Staff Share Posted May 21, 2017 2 hours ago, DarkSn4ke said: what' up with mine & vehicle limit? Well, my mistake I forgot to set that up. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted May 21, 2017 Author Totem Arts Staff Share Posted May 21, 2017 New Version online Quote Link to comment Share on other sites More sharing options...
j0g32 Posted May 21, 2017 Share Posted May 21, 2017 Perhaps the sky box/sphere is too small, and/or the sky texture is not unwrapped properly for the mesh, and/or low resolution of the night ky texture. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted May 22, 2017 Author Totem Arts Staff Share Posted May 22, 2017 (edited) New Version online I also made the skybox on CNC-Forest Night bigger, forgot that on the Patch Nodes. Edited May 22, 2017 by Luhrian Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted July 23, 2017 Author Totem Arts Staff Share Posted July 23, 2017 New Version is now online Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted July 24, 2017 Author Totem Arts Staff Share Posted July 24, 2017 Just noticed, that the sky material is missing, will be fixed soon. Quote Link to comment Share on other sites More sharing options...
limsup Posted July 27, 2017 Share Posted July 27, 2017 This is a Technical Service Bulletin from Try-Out Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted July 27, 2017 Totem Arts Staff Share Posted July 27, 2017 6 minutes ago, limsup said: This is a Technical Service Bulletin from Try-Out About the preview image @Luhrian: Remove "Texture2D" in the line and it's suppose to be fixed Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted July 27, 2017 Author Totem Arts Staff Share Posted July 27, 2017 (edited) Nice full 4 hours lightning build because of 1 tree. About the preview image: just a wrong name, nothing more Edited July 27, 2017 by Luhrian Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted August 4, 2017 Author Totem Arts Staff Share Posted August 4, 2017 1.6 is now online Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted August 6, 2017 Author Totem Arts Staff Share Posted August 6, 2017 1.7 is now online Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted August 6, 2017 Share Posted August 6, 2017 guess you'll never learn to either add to the download description that you need the team silo zip as well (though I already had the latest version) to play the map. there is no hint, that you need to dl 2 files. or which... just add all the files needed into one single archive. the teamsilo is only 22 MB Quote Link to comment Share on other sites More sharing options...
Madkill40 Posted August 6, 2017 Share Posted August 6, 2017 If there is no longer an issue or bugs with the team silo it might be an idea for the team silo files to be included in the next patch. 1 Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted August 6, 2017 Share Posted August 6, 2017 problem is: Luhrians TeamSilo is out of date. I had the latest version installed which TK released... theres no reason to add out of date files to a "new" release Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted August 10, 2017 Author Totem Arts Staff Share Posted August 10, 2017 I didn't noticed the version of July 20. Will try to fix it. Quote Link to comment Share on other sites More sharing options...
Fffreak9999 Posted August 10, 2017 Share Posted August 10, 2017 Luhrian - Its much easier for you to include both Day and Night versions in a single download, all it means is that you can have it all in a single zip rather than 4 different zips. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted August 11, 2017 Author Totem Arts Staff Share Posted August 11, 2017 The night version isn't changing since 1.4.3 why should I reupload a file again and again, if there are no changes with it? Same goes for Team Silo. For me it is very good like it is now, because my upload speed is pretty shitty and it take hours to upload a map. With my current system I can save time for me and I don't really think, that it is that difficult to have 4 zip an 2 of them aren't even changing. Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted August 11, 2017 Share Posted August 11, 2017 1 hour ago, Luhrian said: Same goes for Team Silo. the team silo - which you currently use - is out of date....? aynway, I think it's possible to have a night/day version in one map. think @DoctorAnubis did this on Paradise (if I remember correctly), he might help you Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted August 12, 2017 Author Totem Arts Staff Share Posted August 12, 2017 6 hours ago, DarkSn4ke said: the team silo - which you currently use - is out of date....? Yes, it is. I will upload the new one if I changed the version in my map. I think he made a day night cycle. Not a bad idea, but I have no idea, how to set stuff like this up and I have not much time at the moment to learn this. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted August 17, 2017 Author Totem Arts Staff Share Posted August 17, 2017 New Version is now online Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted August 29, 2017 Author Totem Arts Staff Share Posted August 29, 2017 1.9 is now online Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Luhrian Posted August 30, 2017 Author Totem Arts Staff Share Posted August 30, 2017 Message to Try-Out. I'm unable to join your server, I always get thrown out. No message that some files are missing or something like this. Every other server worked. BTW: Got the Mini Map from @Madkill40, will be added in 1.9.1 Thanks for that! Quote Link to comment Share on other sites More sharing options...
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