Colonel Autumn Posted October 30, 2016 Share Posted October 30, 2016 So after doing some poking around in the game's files looking for things I could exploit in skirmishes, I noticed that The Wolverine, Titan, Hover MRLS, Buggy (Which looked better the way it was when first added to the game imo. Guns horizontal instead of the way it looks in TS Reborn), Bike, and Tick Tank are not the only things related to TS that are floating about in the files. There's also a file for a TS render of the GDI Soldier, Nod Soldier, and the Mammoth MK II. I was wondering if there was any way to access those in Skirmish. I've tried several summoning commands for the Mammy, and poked around for any kind of "GiveClass" commands but so far have come up with nothing, any help from the devs would be greatly appreciated, or help from someone who has figured this out. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted October 30, 2016 Totem Arts Staff Share Posted October 30, 2016 Ehm TS vehicles are already ingame since begin Beta 5. We already know about those files. There won't be any TS game Quote Link to comment Share on other sites More sharing options...
Colonel Autumn Posted October 30, 2016 Author Share Posted October 30, 2016 I get that, but I'm simply trying to access the units themselves in Skirmish, just for fun. I only got here since Beta 5.16. And With my personal life I don't get much time to keep up with what everyone else already knows. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted October 30, 2016 Totem Arts Staff Share Posted October 30, 2016 Ahhh then I understand The code to spawn them is: Summon RenX_Game.TS_Vehicle_Vehicleyouwanttospawn Vehicleyouwanttospawn must be replaced with: Buggy, HoverMRLS, MMKII, ReconBike, TickTank, Titan or Wolverine Quote Link to comment Share on other sites More sharing options...
Colonel Autumn Posted October 30, 2016 Author Share Posted October 30, 2016 Awesome, thank you very much. Quote Link to comment Share on other sites More sharing options...
Colonel Autumn Posted October 30, 2016 Author Share Posted October 30, 2016 The MMKII code still doesn't seem to spawn anything. I've used the codes for all the other vehicles plenty of times before, but when I tried it and replaced it with MMKII it still didn't do anything, it accepted the code, but nothing appeared. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted October 30, 2016 Totem Arts Staff Share Posted October 30, 2016 I believe MMKII is atm only in the SDK files Quote Link to comment Share on other sites More sharing options...
Colonel Autumn Posted October 30, 2016 Author Share Posted October 30, 2016 Well that's a small bummer. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted October 31, 2016 Totem Arts Staff Share Posted October 31, 2016 You can a small mutator to add it in-game Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.