Henk Posted March 13, 2016 Share Posted March 13, 2016 Hi, I know the factions are different, and GDI focusses more on keeping infantry out, especially sneaky SBH's, and Nods defense focusses on hitting tanks hard with their Obelisk and turrets. But GDI can be sneaky too, and there's no option for me in the SDK to give Nod a Guard Tower instead of a turret. The turret is just too weak versus infantry for my map. And I don't want to add an obelisk, change the layout or dump more turrets in there. I have tried replacing some properties the turret has, i've taken the turret and replaced the Skeletal Mesh, Anim Tree Template, Physics Asset and Morph Set with the Guard Tower ones, but it doesn't shoot me. I also copied the Seats property, which includes the Gun Class. It makes it look like a Guard Tower, it's faction is Nod text still says turret. Only thing that works is changing the gunclass to Rx_Defende_GuardTower_Weapon, but having machine gun rounds coming out of the turret barrel just looks weird. What do I need to do to get a Nod Guard Tower? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 13, 2016 Totem Arts Staff Share Posted March 13, 2016 Hi,I know the factions are different, and GDI focusses more on keeping infantry out, especially sneaky SBH's, and Nods defense focusses on hitting tanks hard with their Obelisk and turrets. But GDI can be sneaky too, and there's no option for me in the SDK to give Nod a Guard Tower instead of a turret. The turret is just too weak versus infantry for my map. And I don't want to add an obelisk, change the layout or dump more turrets in there. I have tried replacing some properties the turret has, i've taken the turret and replaced the Skeletal Mesh, Anim Tree Template, Physics Asset and Morph Set with the Guard Tower ones, but it doesn't shoot me. I also copied the Seats property, which includes the Gun Class. It makes it look like a Guard Tower, it's faction is Nod text still says turret. Only thing that works is changing the gunclass to Rx_Defende_GuardTower_Weapon, but having machine gun rounds coming out of the turret barrel just looks weird. What do I need to do to get a Nod Guard Tower? Copy the RX_Defence_GuardTower.uc file to a new directory and open it. In the file you need to change team. If you see: TEAM_GDI, change it to TEAM_NOD. I believe that will do it Btw. Change the name to RX_Defence_GuardTower_Nod so you know for which team it is Quote Link to comment Share on other sites More sharing options...
Bananas Posted March 13, 2016 Share Posted March 13, 2016 Not sure if this works reliably or in multiplayer, but...You can accomplish this with kismet. See: http://i.imgur.com/ixur1vw.png Tested locally and it changed the guard tower to nod and shot me. In theory you could just copy the guard tower or turret file and make whatever you want by changing the vehicle weapons. Could probably make a turret that shoots raveshaw beams if you wanted. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 13, 2016 Totem Arts Staff Share Posted March 13, 2016 Not sure if this works reliably or in multiplayer, but...You can accomplish this with kismet.See: http://i.imgur.com/ixur1vw.png Tested locally and it changed the guard tower to nod and shot me. In theory you could just copy the guard tower or turret file and make whatever you want by changing the vehicle weapons. Could probably make a turret that shoots raveshaw beams if you wanted. Bananas are you working on a new map btw. CNC-Heartbreak Quote Link to comment Share on other sites More sharing options...
Henk Posted March 13, 2016 Author Share Posted March 13, 2016 Awesome, didn't know that was possible in Kismet, thx. If it doesn't work in multiplayer i'll test Thommy's idea Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted March 13, 2016 Share Posted March 13, 2016 I think this isn't going to work in multiplayer, as the TeamID has to be replicated in a multiplayer server. I'd say test it out first, in a small testmap or something. If it doesn't work, I can write a mutator for you that allows you to place Nod guard towers if you like. Quote Link to comment Share on other sites More sharing options...
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