Totem Arts Staff TK0104 Posted January 9, 2016 Totem Arts Staff Share Posted January 9, 2016 Yo Are there any plans to release new ts vehicles soon? Quote Link to comment Share on other sites More sharing options...
RypeL Posted January 9, 2016 Share Posted January 9, 2016 I dont think Havoc89 (who did the rigging and setup for all renx vehicles and created the models for most of them) has plans to make more. The TS ones were more a "demo" and a hint for what the community could make out of renx. Instead of making new ones himself Havoc would rather help the community making more themselves and created a tutorial: viewtopic.php?f=136&t=75189 Quote Link to comment Share on other sites More sharing options...
Chrisjh0223 Posted January 18, 2016 Share Posted January 18, 2016 The TS ones were more a "demo" and a hint for what the community could make out of renx. This. The TS vehicles we do have are really a bonus that is quite rare (or regular if a mutator permits higher crate probability or purchasability from your vehicle production facility). You don't want anything possibly game breaking, such as a Mammoth MK II in RenX; I mean really, how would you properly balance this giant thing? Well if you really wanted it in RenX I guess it's possible, but then you would have to revisit all pre-existing entities to give both factions at least a chance of taking down the MK II. Quote Link to comment Share on other sites More sharing options...
Henk Posted January 18, 2016 Share Posted January 18, 2016 It's size is the biggest problem. GoodLuckWithThis1.png GoodLuckWithThis2.png And subterranean and amphibious APC's? No thank you. And TS Artillery would be annoying as hell. Banshee's, Harpy's, Orca Fighters& Bombers, Disruptors, Stanks and Mobile Repair Vehicles could work though. Quote Link to comment Share on other sites More sharing options...
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