DKrumpp Posted July 18, 2015 Share Posted July 18, 2015 Hi guys! After watching a hefty amount of kenz3001's "Making a RenegadeX Map" video series, I decided to start making my own map. This is the first time I've used UDK, so there's been a lot of trial, error, and newbiness. I've been happy with the result of a couple day's work, and feel ready to share with you guys my current progress. The map is called Hallstatt Bay, after a picturesque mountain/lakeside village in Europe. But, I was also going for an Iceland beach feel. Does anyone know how to fix overlapping or wrapping UVs? I keep getting a problem with those. Bird's eye view. GDI base. Backs to the wall! Nod base. Foothold on the beach. Wrecked coastal defense. Tiberian silo with bunkers and watchtowers. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff DaKuja Posted July 18, 2015 Totem Arts Staff Share Posted July 18, 2015 Looking good, nice to see more and more guys builds some good Maps! Keep it up Quote Link to comment Share on other sites More sharing options...
RoundShades Posted July 18, 2015 Share Posted July 18, 2015 Your maps is not bad at all /insidememe Good job, puts me to shame for sure. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted July 19, 2015 Totem Arts Staff Share Posted July 19, 2015 B2B situation imminent.... Place something to cover up the base from each others later on Quote Link to comment Share on other sites More sharing options...
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