testman Posted April 8, 2014 Share Posted April 8, 2014 This game needs communication that does not require player to stop and type. Team-wide or even server-wide voice chat would be good alternative to current integrated IRC clone. Something like Team Fortress 2 has (Press V to talk). What would be currently the best solution for enabling voice chat? dedicated Mumble or TeamSpeak servers? Game server admins could put link to voice server in description. Or game client could be modified to automatically connect to voice chat server when player joins server. And there could be small "speaker" icons next to player names when Tab is pressed, so that you can know who will hear what you ahve to say. Quote Link to comment Share on other sites More sharing options...
Sammy_Bananas Posted April 13, 2014 Share Posted April 13, 2014 Bump Quote Link to comment Share on other sites More sharing options...
testman Posted April 15, 2014 Author Share Posted April 15, 2014 Right now, at this moment, we could at least set up TeamSpeak servers. This could be first step on the path of implementing voice chat, Quote Link to comment Share on other sites More sharing options...
GatsuFox Posted April 15, 2014 Share Posted April 15, 2014 I think if there was a voice system, then it should have a limited range, 20+ people talking in mics is a lot. Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted April 15, 2014 Share Posted April 15, 2014 Like Gatsu said, assuming a majority of players have mics, it wouldn't really work too well when everyone is talking. But even if it was a proximity based talking system, it would make it hard to plan stuff with your team... which would sort of kill the entire reason of having VoIP in the first place. Plus, then we'd have to worry about trolls and spammers just abusing the talking feature. They'd add a mute system, but by doing that you open up the gate to not wanting to hear anyone's voice (spam or otherwise). There is also good portion of people who play without sound or speakers. All of that put together means that a VoIP function would never be accepted as a way of team communication. Text would always be the primary means of communication since you can't force players to have to listen to other players. You also can't prove to players who aren't listening what is being said when they don't hear it themselves. I'd support it's implementation just to have it... I just don't think it's going to be too much of a benefit to the game. Quote Link to comment Share on other sites More sharing options...
testman Posted April 15, 2014 Author Share Posted April 15, 2014 You are right. Now that I think of it, even in other games that have voice chat in them, most players still use text to communicate. I taught that because of more coordination and strategy needed in this game, it would be nice to have voice, but like you said, only small % of users would actually use it properly. Quote Link to comment Share on other sites More sharing options...
Terekhov Posted April 16, 2014 Share Posted April 16, 2014 All you'd have to do is add the ability to create channels in game (a la Teamspeak) so that you can get with the smart players on your team who want to work together and ignore the rest. Personally I just use TS/Vent/whatever) but it would be nice as a game feature. Quote Link to comment Share on other sites More sharing options...
Sammy_Bananas Posted April 17, 2014 Share Posted April 17, 2014 I mean shit, I play on huge garrys mod servers and only a handful of people actually talk on their mic. I dont like stopping to type, and most of the time im not paying attention lol. Those little voice commands are my saving grace Quote Link to comment Share on other sites More sharing options...
renegadexplayer Posted April 28, 2014 Share Posted April 28, 2014 yes I like Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.