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[AGN] Anti Exploit Mutator v2.2 [27/03/2014]


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Posted (edited)

Hello everyone,

So after reading about players being able to purchase the Orca on any map (and some other exploits) I have made an Anti Exploit mutator.

I highly recommend that server hosts use this mutator.

What It Does

  • When an Orca is purchased on a map which does not support flying vehicles, the Orca is destroyed the second it exits the Weapons Factory.
  • The known exploit to get onto the mountain tops behind Nod's sniping hut in CNC-Field has been fixed.

Download

Download here: Click me!

(Place AGNAntiExploit.u inside your servers CookedPC folder)

Install

I do not have any mutators installed:

Put this line onto the end of your servers startup URL:

?mutator=AGNAntiExploit.AntiExploit

I have mutators already installed:

Ammend your servers startup URL mutators section to include:

AGNAntiExploit.AntiExploit

Example:

?mutator=MyMutator.BigHead,AGNAntiExploit.AntiExploit,AnotherMutator.ThisThing

Example startup line:

UDK.exe server CNC-Field?AdminPassword=****?maxplayers=40?vehiclelimit=12?minelimit=45?mutator=AGNBigHead.BigHead,AGNMutator.SnipersOnly,AGNMutator.DisableBots,AGNAntiExploit.AntiExploit -port=7777 -multihome=109.169.45.139 -nohomedir -configsubdir=Config_Server1 -log=LogServer1.log

If you wish to submit other exploits that you think I might be able to patch via a Mutator please let me know via a PM.

Thanks

Change Log

27/03/2014 (v2.2)

  • Stability fixes.

26/03/2014 (v2.1)

  • Added CNC-Whiteout and CNC-LakeSide to the flying-enabled maps list.

25/03/2014 (v2)

  • Mutator now correctly kills vehicles, ejects passengers and kills them also if they are still attempting to exploit on CNC-Field upon the next check.
  • Fixed some server crashes.

24/03/2014 (v1)

Initial Release

Edited by Guest
Posted

Update Released:

-> Mutator now correctly kills vehicles, ejects passengers and kills them also if they are still attempting to exploit on CNC-Field upon the next check.

-> Fixed some server crashes.

Download link in OP has been updated.

Posted

Ah crap, i totally forgot about Whiteout being a flying map haha - it was quite late when i made this.

Sorry, i will update it as soon as i get home, my apologies.

Posted

if your at it then what about changing the info to ?mutator= as ?mutators= doesnt work on my command line.

also dont forget lakeside too.

Regards

Posted

Can it be that this causes ALL the orca's to be destroyed? Just crashed out of a match (no warning, screen froze and i was back at my desktop, can't remember which server :P) but in Whiteout and Walls the orca just got destroyed the moment it left the WF

Posted

You would know if it was my Mutator doing this on someones server as the mutator shows a message from [AGN-AE] in the EVA section at the very top left of your screen.

There was a bug (that has been fixed in a version released a few hours ago now) which killed orca's on the Whiteout and Lakeside map, however with my internal testing walls worked fine for me.

Posted

EVA did shout out a message that the Orca is invalid and therefore should be destroyed. Perhaps they didn't update it yet? :P

It does work brilliant for the other maps :D

Posted

Yeah i guess the server admin has yet to see that it's been updated as you say :)

I'm glad people are using it though!

I am currently working on another potential massive project for RenX - more to come soon on this ;)

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