disorder Posted March 10, 2014 Share Posted March 10, 2014 I think this game could do with an optional extra mode called "Resource Mode" , it would be separate to the main C&C mode and give both teams a limited number of resources to try and complete the game. The emphasis would be on saving and utilising resources efficiently and repairing your nice stuff instead of going gung-ho at the enemy base and it would likely stop long stalemates. The specifics of Resource Mode are as follows. Harvesters are Disabled Both teams start with 50,000 to 100,000 in cash. Selectable on launch/by admins. Base Repairs cost 2cr per tick, vehicle repairs are still free. You no longer get money for kills/repairs/assisting or anyhting else that would normally give you credits. You still get a score Quote Link to comment Share on other sites More sharing options...
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