Nublet Posted March 4, 2014 Share Posted March 4, 2014 A lot of people have been complaining about not being able to disarm beacons during the last 10 seconds. This is probably due to people being used to the old system, and the fact that, usually in games, you have until a timer runs out to do something about it. I have a small suggestion that should alleviate the confusion/rage about how beacons function. Currently, 40 seconds (I think) after being deployed, the ion cannon/nuke strikes the beacon. During the first 30 seconds, you can disarm it, during the last 10, the beacon can no longer be disarmed. The timer counts down the whole time. My suggestion is to start the timer at 30 seconds as soon as the beacon is deployed. When the timer reaches 0, the beacon enters its invulnerable state. 10 seconds later, the ion cannon/nuke hits. This would keep the overall time until the super weapon hits the same, but would change the timer to reflect how long you have to disarm the beacon, hopefully making this particular aspect of the game easier to understand. Quote Link to comment Share on other sites More sharing options...
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