Nod Trooper Posted February 26, 2014 Share Posted February 26, 2014 The damage on it seems to be a tad bit low, don't get me wrong I am absolutely in love with the gun, I refuse to use any other gun but the Auto Rifle. I just think it needs a boost as it seems to be easily outplayed by other small arms firing weapons. Quote Link to comment Share on other sites More sharing options...
SFJake Posted February 26, 2014 Share Posted February 26, 2014 I don't actually think I agree. I find it quite good, however the recoil is annoying (I always hated recoil, sorry), its hitbox seems small and its really a weapon that requires a lot of accuracy, and it also has spread if you hold the fire button too long (that should not be in Renegade, if you ask me). In general, though, it seems improved from the original, but maybe thats just how movement in general was nerfed in terms of dodging and its easier to hit people as a result with automatics. Quote Link to comment Share on other sites More sharing options...
Nod Trooper Posted February 26, 2014 Author Share Posted February 26, 2014 You are right about that, but the recoil, it's not that bad. What I found a bit troubling was the damage on the carbine, it seems to be a bit too powerful for a silenced weapon. Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted February 26, 2014 Share Posted February 26, 2014 The carbine costs money, the autorifle doesn't. The carbine also has 30 rounds per magazine and a really low rate of fire. It's spread is also pretty big. It does do a bit more damage though. All in all, I much prefer the carbine but that's just my preference. But I think the autorifle is set up pretty good at the moment. You gotta remember, it's the basic weapon. Free and the one you spawn with. It shouldn't be a super top-tier performing weapon. Quote Link to comment Share on other sites More sharing options...
Letty Posted February 26, 2014 Share Posted February 26, 2014 Takes 4 headshots to kill another rifleman. They are quite capable, you can take down heavier characters with a bit of luck. I like the slight recoil, makes them a bit harder to use when frankly they were too easy to take down enemies in a flash in the original. I don't feel the need to buy any extra weapons. When I'm playing rifleman I'm playing an eco round. $0 means no reason not to take chances at damaging (forcing them to retreat and refill) or killing higher tier characters. Quote Link to comment Share on other sites More sharing options...
Noodlesocks Posted February 26, 2014 Share Posted February 26, 2014 It's your free, bottom tier basic rifle. For what it is, it's already fairly competent, even against higher tier infantry. Any more damage and it'd risk being OP =P Quote Link to comment Share on other sites More sharing options...
Cyridius Posted February 27, 2014 Share Posted February 27, 2014 Personally I don't think the game does a good job of displaying CoF/Recoil very well. Maybe it's just because I'm on minimum settings but when I was using the AutoRifle I didn't even notice any recoil or spread and was wondering why the fuck I wasn't doing damage. Or it's possible I'm blind. Quote Link to comment Share on other sites More sharing options...
Nod Trooper Posted February 27, 2014 Author Share Posted February 27, 2014 Well when you are aiming your gun at more than 10 guys, it's kinda hard to keep track on who exactly you're trying to kill. Quote Link to comment Share on other sites More sharing options...
fetchystick Posted February 27, 2014 Share Posted February 27, 2014 Do remember, the automatic rifle is a great weapon to start out with, but the point is to spend credits to earn better equipment. It's a bid sad, I know, but Renegade isn't like other FPS, you can't really have a main class. A Renegade player has to learn how to adapt and pick the right characters/vehicles for the situation at hand. Quote Link to comment Share on other sites More sharing options...
nopol10 Posted February 27, 2014 Share Posted February 27, 2014 The auto rifle feels quite powerful to me. Just aim for the head. Quote Link to comment Share on other sites More sharing options...
ErroR Posted February 27, 2014 Share Posted February 27, 2014 The damage it does is fine, at least considering the damage it did in the original was fine and this should be similar but the recoil makes it hard to land consecutive shots rendering it a terrible weapon. I disagree with just saying "it sucks because it's free, deal with it". It isn't the right approach. Every unit should be viable. The free units are viable when you want to go on a suicide mission but not waste any credits and the soldier is useless. The grenadier is much better on gdi and the marksman would be better on nod. Quote Link to comment Share on other sites More sharing options...
Cyridius Posted February 27, 2014 Share Posted February 27, 2014 Recoil is fine because it can always be compensated for as long as its consistent(None of that left-right random deviation horizontal recoil shit you'd see in Planetside 2). Quote Link to comment Share on other sites More sharing options...
capitalistpigdog Posted February 27, 2014 Share Posted February 27, 2014 I disagree with just saying "it sucks because it's free, deal with it". It isn't the right approach. Every unit should be viable. The free units are viable when you want to go on a suicide mission but not waste any credits and the soldier is useless. From what little I've played, I have to agree. Nod has tons of different infantry types but there has to be a reason you tend to see disproportionate numbers of Raveshaws. Quote Link to comment Share on other sites More sharing options...
joopajoo Posted February 27, 2014 Share Posted February 27, 2014 I wish the spread was removed completely it doesn't feel fitting with the low recoil. Quote Link to comment Share on other sites More sharing options...
TotemAatz Posted February 27, 2014 Share Posted February 27, 2014 Tbh when playing soldier i just use the pistol most of the time as it outplays the rifle imo. Quote Link to comment Share on other sites More sharing options...
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