SFJake Posted February 25, 2014 Share Posted February 25, 2014 (edited) Unfortunately I barely played for 30 minutes yet that I have a handache. Sprinting is a feature that -requires- a toggle unfortunately. I have not found a comfortable setup for it. No matter where I put it, its just extremely weird and makes my finger aches. Alt seems a bit better but still, not great, and it makes the menu pop up (uugggh) EDIT: That was quick, I found a solution. Go to ...\Renegade X\UDKGame\Config\UDKInput.ini Find the two instances of "StartSprint | OnRelease StopSprinting" and remove "OnRelease StopSprinting" For instance, this line: Bindings=(Name="GBA_Sprint",Command="StartSprint | OnRelease StopSprinting | EnableOneClickDodge | OnRelease DisableOneClickDodge") Will then look like this: Bindings=(Name="GBA_Sprint",Command="StartSprint | EnableOneClickDodge | OnRelease DisableOneClickDodge") Voila. Toggled sprinting. You do have to press it again after doing any action or stopping to start sprinting again. Edited February 25, 2014 by Guest Quote Link to comment Share on other sites More sharing options...
HaTe Posted February 25, 2014 Share Posted February 25, 2014 Use your pinky Oo Quote Link to comment Share on other sites More sharing options...
SFJake Posted February 25, 2014 Author Share Posted February 25, 2014 Which finger do you think is hurting <-< I have to hold it what seems like the entire game, holding it that way is going to hurt. Quote Link to comment Share on other sites More sharing options...
BillieJoe67 Posted February 25, 2014 Share Posted February 25, 2014 Use sprint when you need to rather than all the time Quote Link to comment Share on other sites More sharing options...
SFJake Posted February 25, 2014 Author Share Posted February 25, 2014 I need it all the time <-< Anyway, solution found, see first post! Quote Link to comment Share on other sites More sharing options...
toolkiks Posted February 25, 2014 Share Posted February 25, 2014 I remember the original game had a horribly slow walk speed, so I don't even mind the usual movement speed in X. Quote Link to comment Share on other sites More sharing options...
PermaGrin Posted February 25, 2014 Share Posted February 25, 2014 I imagine in the end, we will expand the keybinding to include all aspects. Quote Link to comment Share on other sites More sharing options...
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