Totem Arts Staff [NE]Fobby[GEN] Posted August 30, 2013 Totem Arts Staff Share Posted August 30, 2013 Whoo! It's been 4 months since we've put out any updates for our upcoming indie FPS game, Renegade X. We've been in our corner tinkering with the game, working on new assets, and having a blast in test sessions. Honestly, we just forgot about yall. Oops? Today we'd like to discuss a huge list of items. Let's start! Stuff Renegade X is a tactical FPS game for the Unreal Development Kit. It is a shooter with RTS elements, and it will feature tons of weapons, vehicles, maps, and two unique factions. Our singleplayer demo is available for download, and our multiplayer version will be out later this year. The game is shaping up. All of the base components are there, and we have been playtesting for months. There is a lot of polishing that is necessary, and that has been our main focus for a while. We've been working on the netcode to overcome lag issues, which hinder the fluidity of the game. We've also been refining and fine tuning the experience - re-adjusting game values to bring Renegade X up to date whilst maintaining its arcadey classic-FPS feel. RypelCam is back! RypelCam is a custom software that allows players to take images and record and watch interactive videos of the game. You'll be able to rewatch recorded games at whatever angle you want, slow things down, quicken things up, and make some really awesome trailers. Let that be a hint at our next media update Currently, Renegade X has seven core maps (Mesa, Field, Islands, Hourglass II, Lakeside, Goldrush, Walls_Flying), all of the core buildings, all of the core weapons and vehicles, a skirmish mode with customizable bots, superweapons, and much more. Railgun We finally got down to doing a new railgun which is not an amalgamation of other weapons put together! This weapon was a GDI prototype that was confiscated by Raveshaw's Black Hand special ops teams. The weapons were being moved from France to Italy via the Mediterranean in GDI transport disguised as a civilian freighter. Nod forces boarded the ship and took its contents to Libya, where they found that the ship was carrying a valuable cargo which was on route to the eastern European frontline. That cargo would become Raveshaw's trademark weapon: the Railgun. The railgun will work a little differently tha how it did in the original game, and we'll be releasing the details in another update. Check it out below! Silenced Pistol The pistol needed an upgrade, so we've decided to model a new one based on the P22 Walther with a silencer. It resembles the alpha C&C Renegade pistol that can be found in old pre-release trailers and screenshots. We've overhauled our audio systems dramatically, and each of our weapons now have their own distance-based sounds, so the significance of silenced weapons has greatly increased. The silenced pistol is now a much more viable infiltrator weapon than it was in the original game. Grenade Launcher Our older model had some animations issues, and it wasn't to par with all of our other art. We wanted to make it pretty, like the rest of the game! The GDI Grenade launcher is a free weapon that fires explosive rounds. It's hard to top that. What more do you want? Come at me bro! Ion Cannon Beacon The Ion Cannon Beacon, nicknamed "Godsend", is GDI's way of calling down its spaced-based superweapon. All a player needs to do is purchase the beacon, plant it at the enemy base, wait a few seconds, and kablamo! Hourglass II Hourglass II is a remake of the original Hourglass with some revisions. The original Hourglass was infamous for all of its "pointwhoring" and camping, and most matches resulted in a timelimit expiry rather than base destruction. We wanted to make the map a little more fluid. We removed the major base defenses and added flying units, and we unanimously say, this level is a lot more playable now. For you oldschool RenX fans, it has the excitement of Horologe with the calculative qualities of Hourglass. We also replaced the dirt with snow. Winter is coming, so might as well get used to it now. Mesa Aaaaaand we'll end off this update with some screenshots from Mesa. Quote Link to comment Share on other sites More sharing options...
limewire3 Posted August 30, 2013 Share Posted August 30, 2013 Everything is looking great! I can't wait to try Mesa out! Quote Link to comment Share on other sites More sharing options...
KwisatzHaderach Posted August 30, 2013 Share Posted August 30, 2013 Thanks for the update! Nice to hear the game is progressing and getting closer to release! These models look nice! The railgun seems a little unwieldy, but I love the new GL! Is that hourglass?! O_o Looks nice and I agree with the endless turtling being a problem, but why did you change the setting? Ah, I see, Goldrush is probably some kind of desert map and you were missing a snow map like Under? What happened to that map btw? As far as I can remember there were some pics of it redone in the UE3? Anyway, back to Hourglass: if you hadn't mentioned it, I wouldn't have recognized that map from the screenies. Same goes for Mesa. And it's awesome! Because, let's be honest, maps weren't the prettiest part of the original Renegade, but these screenshots look amazing!!! I loooooove the atmosphere of Mesa! Those lava columns... Quote Link to comment Share on other sites More sharing options...
Ellixen Posted August 30, 2013 Share Posted August 30, 2013 Thank you Nathon Fillion!!! I've been dying to see an update like so many others. I have a quick question though (dunno if it's possible) but as in the original renegade, will we be able to swap textures and sounds? For example when I got a kill in Renegade instead of the boink sound I would hear the old Tiberian Dawn commando say "real tough guy". Quote Link to comment Share on other sites More sharing options...
KwisatzHaderach Posted August 30, 2013 Share Posted August 30, 2013 Thank you Nathon Fillion!!! I've been dying to see an update like so many others. I have a quick question though (dunno if it's possible) but as in the original renegade, will we be able to swap textures and sounds? For example when I got a kill in Renegade instead of the boink sound I would hear the old Tiberian Dawn commando say "real tough guy". You can't be serious!!! Renegade without boink! I'm speechless... Quote Link to comment Share on other sites More sharing options...
Jam Posted August 30, 2013 Share Posted August 30, 2013 […] You will not be able to use custom textures when playing online. While it was cool to use your own skins in C&C Renegade, it also came with a security risk (e.g. big head). With Renegade X you will only be able to join servers if your files match that server's files to take care of cheaters. Quote Link to comment Share on other sites More sharing options...
Ellixen Posted August 30, 2013 Share Posted August 30, 2013 […] You will not be able to use custom textures when playing online. While it was cool to use your own skins in C&C Renegade, it also came with a security risk (e.g. big head). With Renegade X you will only be able to join servers if your files match that server's files to take care of cheaters. Ah oh well, I see the dilemma (just a fan of the gray Nod colors from classic). Thank you for your response and I'll just play the sound byte in my head. Quote Link to comment Share on other sites More sharing options...
eatcow0 Posted August 31, 2013 Share Posted August 31, 2013 why cant i see the images? =( Quote Link to comment Share on other sites More sharing options...
TP|himselfXD Posted August 31, 2013 Share Posted August 31, 2013 Will you guys be making a trailer soon? If so I can't wait to see it! Also with all those bloom effects from the snow some people might want a way to turn the bloom down I thought it was annoying sometimes how bright scripts 3.4.4's blooms made renegade on the snowy maps. Quote Link to comment Share on other sites More sharing options...
Lomztein Posted August 31, 2013 Share Posted August 31, 2013 (edited) Everything looks absolutely brilliant! Also, on the first picture of the new Hourglass I noticed a blood effect which I don't recall seeing before. Is that effect new? Edited September 5, 2013 by Guest Quote Link to comment Share on other sites More sharing options...
VIPsp Posted September 1, 2013 Share Posted September 1, 2013 wow! nice Railgun! similar to the weapon of the FPS Tiberium Quote Link to comment Share on other sites More sharing options...
Fr3nchFry6 Posted September 2, 2013 Share Posted September 2, 2013 Everything is looking great! I can't wait to try Mesa out! seriously, this map looks amazing Quote Link to comment Share on other sites More sharing options...
alexrirak Posted September 2, 2013 Share Posted September 2, 2013 Looking great guys, keep up the great work Quote Link to comment Share on other sites More sharing options...
XD_ERROR_XD Posted September 2, 2013 Share Posted September 2, 2013 looking good! *enter mendoza voice here* Quote Link to comment Share on other sites More sharing options...
A-Rodge Posted September 4, 2013 Share Posted September 4, 2013 Looks fabulous! I know you guys are doing a good job by not rushing it out. Out of curiosity, will there be a Phase III testing period before release? Or are you folks confident that this is the last wave of testing needed? Quote Link to comment Share on other sites More sharing options...
woandre Posted September 12, 2013 Share Posted September 12, 2013 Nice nice NICE work mates! Sadly I've been inactive last couple of months and weren't able to help testing etc, but I'm glad to see it's finally coming to an end where the release is in sight You guys should make a statue of yourselfs in a random map, u deserve them! Quote Link to comment Share on other sites More sharing options...
BoMbZu Posted October 7, 2013 Share Posted October 7, 2013 As usual, an awesome update once again1!! Looks very very nice Quote Link to comment Share on other sites More sharing options...
[NE]Firestorm Posted October 31, 2013 Share Posted October 31, 2013 haven't posted in a while but good stuff i wanna try out the multiplayer version, should be pretty awesome Quote Link to comment Share on other sites More sharing options...
sahana Posted March 24, 2014 Share Posted March 24, 2014 wow! nice Railgun! Quote Link to comment Share on other sites More sharing options...
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