Yes I also played Beta 3 today, this is what I thought about it:
- The game performance improved significantely over here, I had some issues in the past on Ren-X with my commodity hardware but they are all gone (No crashes yet). Also maps load faster now
- The new features look very nice (Maps, blackhand, end game cinematics, donate command, able to change settings ingame)
-People actually play the game how its meant to be played now (Maybe it is just because Renegade-x is now out for a longer time) Saw some good rushes, tactical beacon/disarms, people cooparating together on field.
- Chat messages are stacked on top of the bottom message instead of hanging under the top message. Which feels less logical for me (maybe its just a personal preference).
About the balance/damage:
Classic Ren had a rock - paper scissors system, I have the feeling that in X everything just tends to hurt everything in more or less matter instead of dealing with extremes.
I find it still very hard to snipe people (Maybe due to the UT movement) I find myself better off with a mobius/mendoza. (Which could also be a good thing because snipers are now actually sniping and not like in ren used as a general anti infantry unit)
-Laser Chain gunners and apache/orca missles do a lot of damage to inf.
-Patch does quite a lot against light and heavy armoured vehicles and not so much against inf (Not sure if intended?)
-The beacon sound radius is large, and also very divirgent which makes it hard to locate beacons. (Eg if you stand in the middle of the base you hear it everywhere lol).
-In infantry vs infantry combat you tend to die a lot quicker then in Ren, also survivability with either tanks and infantry is a lot harder in X but I cant seem to put my finger on what the cause of that is yet.
Conclusion:
I am very positive about the changes made in Beta 3, this is generally a large step in the direction of creating the old renegade feeling again. Will be playing X now occasionally. Good job devss!!