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The Beginning of the End


[NE]Fobby[GEN]

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  • Totem Arts Staff

As of yesterday, Renegade X has entered into its internal beta phase. After a long development process, the multiplayer version is beginning to shape up. The Tiberian Sun has almost risen. But here we are in Renegade, so I guess that would mean we'd be released or something. Let's just say it's Tiberian 3AM or maybe Tiberian depends-on-your-timezone. Still dark, but there's some light in the horizon if you squint.

There's still some development that is required before our release, but the base gamemode is nearing completion. Most structures, vehicles, and weapons are operating as they should, and the testers are reporting all issues that they find. It is safe to say that the Renegade X multiplayer will be released in 2013.

If you haven't already, check out our Game Design video here:

In the meantime, we'd like to share some of our goodies.

Music

One thing Renegade X is known for is high quality C&C-themed tracks. During the Black Dawn development phase, we created some new remake and original tracks. As of today, they have been included in the Renegade X Official Sound Track. You could check out the tracks below!

Another Present For Ya - a remake of Frank Klepacki's "Got a Present for Ya". We already had a remake for this track, but eh, here's another. Hard rock.

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Serenity - this is an original track inspired by one of our favourite TV shows, "Firefly". It was the menu track that was heard in Black Dawn. Classical.

Rampage - this was a track that was developed for Black Dawn, but it was never used. Check it out. Rock.

The Dead 6 - an original track that was used in the Black Dawn intro cinematic. Western.

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You could download the full Renegade X sound track, including the above pieces, on our website here:

http://www.renegade-x.com/site/index.php?option=com_content&view=article&id=50&Itemid=64

Purchase Terminals

Our UI needed some updates, and we are satisfied with the results. Below are some pictures of the new Purchase Terminal interface. Purchase Termianls are used in the multiplayer to buy weapons, vehicles, and items.

Rx_PTMenu_GDI_Veh.jpg

Rx_PTMenu_Nod_Main.jpgWe have also updated our HUD and it's almost ready for multiplayer. Check it out below.

Rx_HUD_UDK_MP.jpg

Vote for us!

In 2007, Renegade 2007 was nominated for the Top 100 upcoming mods of the year.

In 2008, Renegade X won 3rd place and received the Best Upcoming Mod of the Year Award.

In 2009, Renegade X won 5th place and received the Best Released Mod of the Year Award and runner-up Best Multiplayer Mod.

In 2010, Renegade X received an Honourable Mention for the Best Released Mod of the Year Award category.

In 2011, Renegade X won 2nd place and received the Best Upcoming Indie Game of the Year Award.

This year, we are eligible for the Best Released Indie Game on IndieDB. The voting is done in two phases: in phase one, the competition is narrowed down to the Top 100 games that have the most votes. In phase two, the votes are reset to 0, and the Top 100 compete to achieve the IndieDB awards. This means, we need you to vote for Renegade X now for Phase 1, and again on December 11th for Phase 2.

Every vote counts! Tell your friends, tell your neighbors - the more exposure we get, the more likely you will receive a high quality game sooner.

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That's it for today! We will be keeping you guys updated frequently this month, so be sure to check us out on IndieDB and Renegade-X.com

Facebook: Facebook.com

Twitter: Twitter.com

YouTube (Official): Youtube.com

YouTube (Community): Youtube.com

IndieDB: Indiedb.com

Website: Renegade-x.com

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Obviously excellent work!

This looks so much more finished already compared to what we've seen in the past. Those little things like how you've done the HUD chat clear with colors and good font, etc make all the diffence in the world. My two cents is make it simple but make sure everything is perfected (I know you're making this quality vs quantity already, just a reminder) before release including C4:s (how they attach to surface), shortcuts, vehicle driving, landscape bugs, waiting screens, menus, team choosing,

Also, I know some people will try playing the game with old computers so I was thinking maybe it could be possible to make shortcut to turn 'useless' effects (smoke, gunfire) off quickly to make game work smoother. I know you can always turn ut3 settings down but not sure if it works the best way.

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So what we're trying to say is that there is no estimated release date available. Of course, the devs could say we're going to release it in March of next year, but nobody knows what the future holds, problems may arise, new ideas may come to mind, and being forced to deliver a game that is only 50% finished would most likely turn out negatively.

The idea for the standalone multiplayer release, is that they're going to deliver a finished product. The only thing I can tell you is that it will be worth the wait, and this will soon be made clear, just keep an eye out on the Renegade X website! ;)

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