Jump to content

Tutorial - Texture - Hard Surfaces


Recommended Posts

  • Totem Arts Staff
When posting, please follow a simple format....

Model/texture - blah
Mod - blah
New game - blah
Map - blah
Tutorial - category - blah
Help - category - blah
Tips - blah (if you want to give out some of your techniques/pointers

*blah is whatever u want it named[/b]
Link to comment
Share on other sites

  • Former Developers

Very nice. I must point one thing out tho. Please, never over do damage on metals, otherwise you will get a concrete like appearence, unless thats what your going for. Lighting is key, and metal is quite reflective, so always give the metal a bit more stronger specular map, and the paint a slightly darker specular colour.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...