Kilroy Posted February 4, 2011 Share Posted February 4, 2011 Didnt EA cancel their FPS for C & C? If so, why are they posting videos for it in shiny HD? Im sure someone can clear this up for me and this is probably a "Herp-a-derp-derp-derp-derp" moment on my part. Heres teh vid. Quote Link to comment Share on other sites More sharing options...
Lance Posted February 4, 2011 Share Posted February 4, 2011 Well, i saw that trailer long time ago... Dont know when it was though Quote Link to comment Share on other sites More sharing options...
Qbert987 Posted February 4, 2011 Share Posted February 4, 2011 would that by any chance be a trailer for tiberium? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted February 4, 2011 Totem Arts Staff Share Posted February 4, 2011 Yer it was the game that was 80% done and then got trown in the bin ....looked good (almost looked like a test for newer games like cysis where 1 weapon can do lots of things like the suit in crysis) bloody EA thanks, i wonted to play that game looked good .... i dont care if the graphincs was not up to par as long as the game play was good Quote Link to comment Share on other sites More sharing options...
Qbert987 Posted February 4, 2011 Share Posted February 4, 2011 i kinda wish they would a least sell what they have, it looked really promising. Quote Link to comment Share on other sites More sharing options...
DrummerX Posted February 4, 2011 Share Posted February 4, 2011 Or donated it to this mod for ut3, it would've been on the same engine, if i'm not mistaken Quote Link to comment Share on other sites More sharing options...
Kilroy Posted February 4, 2011 Author Share Posted February 4, 2011 In the comments on another vid someone said that they might be starting the project again, seeing as Tib 4 is done. Quote Link to comment Share on other sites More sharing options...
Qbert987 Posted February 4, 2011 Share Posted February 4, 2011 usually canceled means done Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted February 5, 2011 Totem Arts Staff Share Posted February 5, 2011 That's Tiberium, it was cancelled about 2 years ago. I don't think the game would've been successful. The singleplayer had potential, but the multiplayer was just you with an AI squad fighting another player and his AI squad over respawn points. EALA at the time said Tiberium was like Battlefield's conquest mode except without human teammates. Players also wouldn't be able to operate vehicles, which means all you had was one gun which can transform into different weapons. No C&C mode, no tanks, just another console-based shooter. The project fell apart because there was tension within the Tiberium dev team and the head managers, but also because the game didn't live up to EA's standard. Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted February 5, 2011 Share Posted February 5, 2011 To be honest, I never really saw C&C as a multiplayer game. It's always been about the single player. Except for Renegade, of course. Tiberium would have been the same. It should have a multiplayer, but not focus on it. Notice that the C&C games that are geared toward multiplayer tend to suck more *coughcoughTiberiumTwilightcoughcough* Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted February 5, 2011 Totem Arts Staff Share Posted February 5, 2011 Yeah you do have a point, I've always preferred C&C RTS games for their singleplayers. I think RTS in general. If I play an RTS online, I run into the people who play every day and get my ass stomped. If I made an RTS, I'd also make it singleplayer-oriented. But for an FPS game, if there's no proper multiplayer, it'll just last the 10 or so hours it takes to beat. Imagine if Renegade had no multiplayer. Quote Link to comment Share on other sites More sharing options...
Lance Posted February 5, 2011 Share Posted February 5, 2011 So you think, EA did the right decision? Quote Link to comment Share on other sites More sharing options...
Qbert987 Posted February 5, 2011 Share Posted February 5, 2011 yah, i think that they did. I just want what they have so I can make it epic. I would make the multiplayer more like ren. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted February 5, 2011 Totem Arts Staff Share Posted February 5, 2011 Yeah, I think EA made the right choice. Quote Link to comment Share on other sites More sharing options...
Lance Posted February 5, 2011 Share Posted February 5, 2011 Well, i heard the first time from Tiberium, when I was at cnc-inside. At that time, the mods made posts with many design/arts/whatever pictures, where i thought this would be very similiar to ren multiplayer (Hand Of Nod in one of them, attacked by Scrins). unfortunately, it was AFTER Tiberium got cancelled (at that day, i watched the trailer to it too, the one is posted here ). At least we got now RenX, with the ability to make maps Quote Link to comment Share on other sites More sharing options...
ssjChris Posted June 1, 2011 Share Posted June 1, 2011 I'll never forget seeing the cover for Tiberium on the cover of Game Informer, thinking it would be something like Renegade. Then I read on to see that it was going to be squad based, and I was immediately turned off. Would of liked to of tried it out, but I guess what's done is done. Quote Link to comment Share on other sites More sharing options...
Qbert987 Posted June 1, 2011 Share Posted June 1, 2011 and the point is.... Tiberium looked interesting. I think that having only one weapon was a big mistake though. Quote Link to comment Share on other sites More sharing options...
Demigan Posted June 3, 2011 Share Posted June 3, 2011 I think that tiberium would be like C&C4, the idea was incredibly good, innovative and something they should have done a long time ago. However, in the execution they just kept doing the wrong thing. It looked like Tiberium would sport several types of enemies, and a really, REALLY cramped amount of units ready for you: an infantry squad, a rocket squad (and no more infantry!), several types of titans (anti-tank, anti-infantry, perhaps an AA but I don't know), and one orca type. Along with that, you were allowed to buy new units along the way, bolstering your forces. But if you weren't outfitted for the task at hand (lots of infantry units and you geared VS tanks) you would simply had to sacrefice your anti-tank units, buy anti-infantry units and come back. Making your descisions as a 'field commander' rather callous and destroying the GDI morals. Quote Link to comment Share on other sites More sharing options...
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