Totem Arts Staff [NE]Fobby[GEN] Posted March 18, 2007 Totem Arts Staff Share Posted March 18, 2007 The Humvee is GDI's most basic vehicle. It is an affordable price of 350 credits, and is good at quickly scouting areas of the battlefield. Although the Humvee is lightly armoured, it is a very quick unit, armed with a medium machine gun. The Humvee's gun is effective against both infantry and lightly-armoured units.The model and its textures were created completely by Havoc89, topped off with a specular map, and normal map. Take a look! EDIT: The Humvee has been redone, here's the thumbnail Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted March 20, 2007 Share Posted March 20, 2007 Oh Snap! :shock: Nice job. Quote Link to comment Share on other sites More sharing options...
Minipyro45 Posted March 23, 2007 Share Posted March 23, 2007 Looks pretty sweet man! Quote Link to comment Share on other sites More sharing options...
War-Lord Posted March 23, 2007 Share Posted March 23, 2007 Looks cool. I will take 2 of them. You take check? lol Can't wait to drive it around in game. Quote Link to comment Share on other sites More sharing options...
JeepRubi Posted March 23, 2007 Share Posted March 23, 2007 From what he told me, he is really dirtying it up and it looks even better than this. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted April 28, 2007 Author Totem Arts Staff Share Posted April 28, 2007 Parts of the Humvee (including a whole new Normal Map and Texture) have been redone! Check out the first post Quote Link to comment Share on other sites More sharing options...
Defender2516 Posted April 28, 2007 Share Posted April 28, 2007 It looks a bit funky from the orginal design, I can't quite point my finger on which part, but I think its the window part. Other than that, it definatly looks great! ~Defender~ Quote Link to comment Share on other sites More sharing options...
Former Developers Havoc89 Posted April 28, 2007 Former Developers Share Posted April 28, 2007 Thanks, much appreciated. The orignal humvee design was a lot more simple, and a lot more compact. We (the ren07 team) had a whole discussion on the humvee, and it was a unanimous decision to change the entire design. So what I decided to do was make a humvee that is true to both the modern era, and still captures that renegade style feeling. It took me a couple of weeks to nail the actual sillouhette of the model to the point where it looked right. As always, your product almost never really looks like the orignal design, its always a moving target, and you wont really be sure what it will look like until the very end. I also talked to a lot of C&C fans and asked them about the orignal design of the humvee, and about 95% of them did not like that design, so making a new design was almost manditory. I think in the end it turned out to be quite nice. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted April 28, 2007 Author Totem Arts Staff Share Posted April 28, 2007 It turned out very nice Havoc. And its true - most people will agree that the C&C Renegade Humvee design was crap. Its gun looked like crap, and the vehicle had almost no resemblence to a real Humvee. At the same time, we wanted to stick to Renegade's non-realistic, arcadey feeling, so we didn't want to actually make a real Humvee. So this is basically our own design. Quote Link to comment Share on other sites More sharing options...
Freak Posted April 29, 2007 Share Posted April 29, 2007 The texture, frankly, was lacking before, but looks much much better now. You can actually tell whats what Quote Link to comment Share on other sites More sharing options...
Defender2516 Posted April 30, 2007 Share Posted April 30, 2007 lol yup thats true. When you log onto Renegade now, the bad graphics hurts your eyes ~Defender~ Quote Link to comment Share on other sites More sharing options...
WNxBoMbZu Posted May 31, 2007 Share Posted May 31, 2007 Very nice , my favourite model ive seen by now Quote Link to comment Share on other sites More sharing options...
Wizard17 Posted June 4, 2007 Share Posted June 4, 2007 Wow! Congratulations the Humvee is a total winner! I cant wait to see the rest of the vehicles. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted August 30, 2007 Author Totem Arts Staff Share Posted August 30, 2007 The Specular map has been redone for the GDI Humvee. Take a look! Quote Link to comment Share on other sites More sharing options...
Titan1x77 Posted August 31, 2007 Share Posted August 31, 2007 Whoa, why wasnt this posted in the internals? Well I really dont like it at all.... Why is the top of the tire shiny?, but the rims dull? Top of a tire should be set completely black in a spec map., maybe a light grey around the buldge to give it a more seeming depth. also, the rest of the steel is all the same, it should be a bit more subtle with slight changes around areas that are worn, example the steel should be the brightest near the top where its the cleanest, while it should have a different stregth then the painted metal of the body... Havoc did you use the layer of the mud to dull down those areas? I just really dont see alot of variety in the spec map on this, looks like just a simple greyscale conversion and a tiny touch up. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted August 31, 2007 Author Totem Arts Staff Share Posted August 31, 2007 I like the new specular map, but we'll talk about it when Havoc's on again. Quote Link to comment Share on other sites More sharing options...
Former Developers Havoc89 Posted September 1, 2007 Former Developers Share Posted September 1, 2007 The reason why it looks so different is because there are over 20 different light sources in this scene (no skylights or global illumination kinds of lights). Each light has a different intensity, and colour setting. Thus because they are all spread out with just one light which is the brightest (or the main light source if you will) You will get an irregular spec intense feeling. Everything is balalnced, but because there are so many lights, it looks as if some parts in the spec map are brighter than others (the tires for instance). Dont worry titan, its fine. Quote Link to comment Share on other sites More sharing options...
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