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Found 3 results

  1. I had a blast this weekend when i found the server being used was timed. Man O Man. I really enjoyed the difference. Thanks! I also got to see some of other people's perspective as they talked about wanting marathon to fill up. Would it be feasible for a server to sprinkle some timed into their marathon.? i.e. a blended server? Let's be frank. Well frank left the building. Let's be honest: with only one server populated, most times, won't the players tolerate a little back and forth? Just a thought..... Thanks all for the timed.
  2. I have been out of the game for awhile, so please pardon this request to rehash the subject of timed matches. Please feel free to share your thoughts be they positive or negative about the subject. I myself always loved the game play, but i also recognize that it is not currently viable. I would like to understand the situation better, and ideas may drop in this thread. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Q.1. Why do players not like this game mode? I Love it! I hear some talk about the game being interrupted. I don't understand this. Q.2. Didn't we used to have 3o min games? I prefer them shorter than 60min. did players push it to be longer? Q.3 Would there be any support for a designated time in the week where we try to play timed?
  3. 'Sup everyone, I had a little suggestion in mind concerning the EMP grenades. Is there any reason as to why they are only able to disarm Proximity C4s and decloak units? Giving EMP grenades the ability to disarm Remote and Timed C4s would allow the usage of Gunners and LCGs in a more defensive manner (e.g. aid disarming Timed C4s on allied MCTs), as well as would help combat mass Remote C4 strategies in chokepoints (e.g. the tunnels in Under, and basically every single building can be effectively protected with Remotes). I'd like to hear a couple of opinions/other suggestions on that.
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