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Found 6 results

  1. Version 1.2.1

    2369 downloads

    Hey guys, I noticed, that if you want to make a flying map, waste your time with grouping and replacing to get this Mesh with ramps in. So I just created Prefabs of these buildings with ramps to save time. I wanted to create them only for myself, but maybe someone can use it, so I decided to upload it. INSTALL GUIDE: You'll find 2 folders inside the zip. The first folder is for the SDK, the second for the game. You have to include it, if you want to see this buildings inside the game. So if you uploading a map, which is using these files, the .upk file must be inside your zip-folder (or .rar etc). You can just open your Renegade X folder and paste in inside there. The .upk file will be at the right place, if you don't changed any folder names. For the SDK version, you have to open that folder and you'll find another UDKGame folder. You just paste them inside your RenegadeX 03-03-2017 and it will be at the right place, if you didn't changed any folder names Then it should be included in the game and in the SDK. If you Content Browser doesn't find it, just open it with the folder symbol.
  2. RenX Buildings with Ramps (Prefabs) View File Hey guys, I noticed, that if you want to make a flying map, waste your time with grouping and replacing to get this Mesh with ramps in. So I just created Prefabs of these buildings with ramps to save time. I wanted to create them only for myself, but maybe someone can use it, so I decided to upload it. INSTALL GUIDE: You'll find 2 folders inside the zip. The first folder is for the SDK, the second for the game. You have to include it, if you want to see this buildings inside the game. So if you uploading a map, which is using these files, the .upk file must be inside your zip-folder (or .rar etc). You can just open your Renegade X folder and paste in inside there. The .upk file will be at the right place, if you don't changed any folder names. For the SDK version, you have to open that folder and you'll find another UDKGame folder. You just paste them inside your RenegadeX 03-03-2017 and it will be at the right place, if you didn't changed any folder names Then it should be included in the game and in the SDK. If you Content Browser doesn't find it, just open it with the folder symbol. Submitter Luhrian Submitted 05/10/2017 Category Modifications
  3. Hi there, Is there a more upto date version of the sdk then what's available from the download section? I mainly need a copy of the src folder. Thanks in advance.
  4. So, yeah how do you make/set preview images/videos for custom maps? I searched everywhere but I have absolutely no clue thanks in advance!
  5. I just downloaded the latest version of the SDK (updated 4 October), folder name 29-09-2016 again. The Game itself works fine, but the SDK fails to load, and it always crashes when loading the FoliageBrushSphereMaterial (see screenshot) tried the Win64, Win32, and UDKLift.exe ... Does anyone have an idea what the issue could be? Many thanks in advance! edit: please, see the log attached - maybe sth. about .NET Framework ?! Launch.log
  6. Hey guys, sorry to ask this stupid question but where can I download the new SDK/Mapeditor?? I looked at the download page but I can't seem to find it Thanks in advance
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