People complaining about the difficulty of old maps never must have had clan matches or played with groups of people that were highly skilled in renegade. I did all the time, and MESA, FIELD, CITY and UNDER were always in the rounds (sometimes even that hellish original hourglass) and 3/4 times the map would end in base destruction 30 mins game, rarely did matches include maps without base defense. The Old Un server with a 24 player limit was hellish... I remember those games 5-6 arties hitting weap the WHOLE time, take about an earth quake.
You had to organize and execute and use top tier tactics with top tier chars. Now the focus is away form team work, its literally to go "renegade" and do it all by yourself.
You can cater to both crowds, But that it is not what the developers are doing, Why can't we have both unmolested Mesa and Field along with the babiesRus versions? Because the focus has been to appeal to the wuss' the want red carpets leading into the base with the opposing teams having refreshments waiting for them. That is evident in the fact that they had to "Screw" with field; you could have left it as is and made a new map similar to it, but no, you guys removed it all together.
STOP RUINING ORIGINAL MAPS, make new ones or re-imagined ones, thats fine, but plenty of us like the original, they can co-exist.