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Mystic~

Phase 5 Beta Testers
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Everything posted by Mystic~

  1. This is going back a bit, but I called a vote-kick because your mining was hampering the team and you ignored several warning messages and PMs from me about not over-mining / disarming the ones you'd already placed at the path. It was nothing personal, please don't let it sour your experience as its a great server/game - you were just on the receiving end of my impatience as it's a common problem that often ruins so many games. The team wasn't obligated to vote yes, and I do try to be mindful of new players. I don't have any quarrels about placement patterns (with the exception of floating mines), if they had gone down first I would likely not have reacted. However in this instance your additional mines were causing previously placed mines to disappear. When that happens and the player isn't prepared to quickly rectify things then the team must re-mine the whole base. At the beginning of Beta4 it was possible to disarm and correct other team members mines, this is no longer the case for reasons I don't know. Maybe some good will come out of your thread if it results in some sort of tutorial.
  2. Hi, I've recently installed the Beta 3 update and wondered if anyone has made any progress on this bug? (It was also apparent in Beta 2) The game frequently locks up when witnessing a vehicle explode (particularly ground vehicles) - it either hangs for 10+ seconds and resumes or boots you out of the game and back to the main menu, which is obviously frustrating. However as long as you don't actually see it explode you're fine. From what I've observed it doesn't seem to matter what your proximity is to the explosion, for instance when I was recently driving around in the GDI base on the Walls map my screen caught only half the visual animation of a tank exploding on the far side of the map nearest to the Nod base and even this out of the corner of my screen was enough to trigger it to freeze. It normally locks mid animation with an orange fireball. I tried to take a screenshot unfortunately it didn't capture the game screen. Happens most frequently on Walls and Whiteout, although other maps aren't immune either. If it can't easily be fixed even an option in the game settings to disable or mute vehicle explosions would be welcome. I'm grateful for all the work you guys have put into getting the game where it is. Most of my game settings are set to low, reduced or turned off. System specs: Nvidia GeForce 9600GT Windows 7 64bit 4GB Ram Intel Core Q6600 2.4 GHz ren-x_log.zip
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