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Everdamned

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Everything posted by Everdamned

  1. Bug severity: medium Sometimes refill at buy-screen doesn’t recover sprint stamina.
  2. Title: Infinite C4 on player model Bug severity: low When player has used all his timed C4, there’s still one on player’s model Title: non-existent C4 Bug severity: low After player has thrown all remote C4 his model still has C4 in hands when he chooses C4 detonator.
  3. Bug severity: medium Aiming animation for all sniper characters' (including Patch) models is disabled if player don’t shoot. So you can't see if player is going to shoot or just standing.
  4. Bug severity: medium You can't get in vehicle if you stand on it.
  5. Bug severity: medium You can't fire both weapons of apache/orca simultaneously. There are also difficulties in quick switch between firing weapons. It can refuse shooting until fire buttons are released
  6. Bug severity: very low Gun emplacement’s second Auto Cannon never shoots, so though there are two. All six rounds are shot by the first cannon.
  7. Title: Tiberium intoxication Bug severity: medium You get tiberium intoxication if you stand on a top of some mountains on CNC-LakeSide map, even if there is no tiberium there
  8. Bug severity: very low NOD turrets are not attached to theirs foundation and are hovering above it. Tested at low and very low graphic settings.
  9. Bug severity: low If you are killed by a simple Guard Tower, Turret or SAM site, you are informed that “You were killed by Player”
  10. Title: warplane icon Bug severity: low If you get in vehicle when there’s already driver in it, there’s icon that you are in A-10 warplane, but not that vehicle you are actualy in
  11. Title: Fake buttons Bug severity: low At least at 1280x800 screen resolution there can be four fake barely visible buttons on a top of buy-screens (main, character, strike, weapon) which have strange behavior. Usually they do nothing, show you different player model or close buy-screen.
  12. Title: Weapons on vehicle screen Bug severity: medium Sometimes there can be shown rifles on vehicle buy-screen instead of vehicles which you team has. black_vehicles.jpg[/attachment]
  13. Bug severity: medium Transport heli’s miniguns can't be reloaded manually. They are only reloaded when all round have been fired.
  14. Bug severity: low Miniguns of gun emplacement and transport heli (from the right board) don't rotate
  15. Bug severity: low If beacon is placed on a inclined plane (stairs of Hand of Nod, Refinery etc), it is directed not vertical, but along surface normal in point of beacon placement.
  16. Bug severity: medium If you are a pilot of apache/orca, you can't take a second seat.
  17. Bug severity: medium After zoom in (secondary fire) you can't zoom out when carrying chaingun, laser-chaingun, gunner’s rocket launcher and something else until you change weapon.
  18. Title: Harvester freezes Bug severity: high Sometimes on a random map (random team’s) harvester freezes and stops its harvesting mission till it self-explodes after several minutes. After it respawns it can operate normally.
  19. Title: Missile aerobatics Bug severity: medium Sometimes MRLS’ missiles perform some aerobatics, turn around/bounce off, come back to the place they were sent from, bounce off again.
  20. Bug severity: low Killing yourself (with C4) is a frag in a scoreboard.
  21. Title: Glass damages without hit Bug severity: low If switched to third person view, If you are standing so there’s a windows glass behind you and your crosshair is pointed to the glass when you shoot glass gets broken like bullets hit it (when bullets actually fly towards different direction)
  22. Title: cracked glass Bug severity: medium Initially from the match beginning window glass is cracked, and player doesn’t need to shoot or break it to pass through it. Title: unbreakable glass Bug severity: medium Window glass of doesn't get damaged from explosion. Title: bad glass physics Bug severity: low Glass pieces can hover in windows even if they are not attached to the window opening or something.
  23. Bug severity: low Smoke and other special effects of damaged building stay after building has been repaired.
  24. Title: Incorrect C4 angle calculating Bug severity: low Positioning angles of attached C4s are calculated wrong. When vehicle rotates in vertical by some angle C4s rotate in the opposite direction by the same angle.
  25. Title: C4s and projectiles don’t hurt buildings Bug severity: high Exploding C4s attached to player or vehicle can't hurt buildings (you can't use kamikaze buggy with tons of C4 against buildings). Only directly attached to the building C4s can hurt it (but even 1cm/inch close can't). In the same way any other projectiles don’t hurt building if they explode very close to building but not in it. Title: Flying C4 Bug severity: medium If player has C4 (mine) attached to his model, when he gets in vehicle C4 gets hovering around vehicle at about 3-10 meters. After leaving vehicle flying C4 can get flying around player. Title: unarmable C4s Bug severity: medium Some enemy’s C4s or mines can get unarmable (about 1 case from 30). Repair gun can’t remove them Title: C4 on moving parts Bug severity: low Attached C4s’ coordinates are fixed to vehicle center, but not to the center of moving part (wheel, cannon) of vehicle they are attached to. When moving parts rotate C4s stay on the same position. There wasn’t such bug in original C&C Renegade.
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