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Everdamned

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  1. Spamming 30-80 Remote_C4 gives you no noticeable advantage. You've confused Remote_C4 (satchel charge/radio controlled bomb) with Proximity_Mine. I mean 1) disable combined counter for Remote_C4 + Proximity_Mine. And make it only for mines 2) prohibit players to lay infinite amount of Remote_C4s (e.g. by per player limit)
  2. My suggestion for C4/mine problem is implementing these things: -Unbind planted remote_C4s from overall mine counter; -Set 6 planted remote_C4s per player personal limit; -Teammates (may be engineer classes only if you wish) can see who's planted particular proximity mine when looking at it (if there's lots of useless mines, they would ask creator to stop spamming mines or votekick if he continues); -Techs/Hotwires can disarm friendly proximity mine with secondary fire if they don't like its location.
  3. To what is written there viewtopic.php?f=34&t=72631 : no, I have the only videoadapter. There's no another GPU built-in with CPU or Motherboard. Full-performance power consumption mode is selected
  4. Bug severity: low When reloading after shooting and looking down character’s left hand looks streched Noticed at least at low and medium graphic setting
  5. Bug severity: low Glowing airstrike mark at target point can’t be seen on some types of dirt surfaces. (Screenshot taken on Mesa2).
  6. Bug severity: low At low graphic settings there’s no glowing airstrike mark at target point, so you can’t choose desired strike direction
  7. Here is my stats: Resolution Graphic preset FPS rate (by map) 1280x800 Very Low 17-35(MesaII) 26-40(Walls) 22(FrontEndMap) 1280x800 Medium 10-19(MesaII) 13-20(Walls) 12(FrontEndMap) 1920x1080 Very Low 7-13(MesaII) 10-17(Walls) 10(FrontEndMap) 1920x1080 Medium 4-11(MesaII) 7-11(Walls) 6(FrontEndMap) As you can see at 1920x1080 and "Very Low" settings FPS is lower than even at 1280x800 and "Medium" settings
  8. On mesa at base gate entrances mines fall under metal plates
  9. Bug severity: very low When (re)capturing Silo’s flag can become upper than its flagstaff. While capturing flag goes up from the top of flagstaff. At ‘Neutral’ 0% position it is twice upper then the height of flagstaff. When it is owned by your team for more than 0% it begins going down to the top of flagstaff while capturing. Screenshot taken at very game beginning at CNC-Mesa2 Seen at least at low and medium graphic settings
  10. when i've tried to do the same i've fallen under the rocks next to that place
  11. There’s also no Third Person View at transport heli’s minigun.
  12. Just now checked refill at purchase-terminal while being simple NOD soldier, technician at CNC-Field
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