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ARC_trooper

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Everything posted by ARC_trooper

  1. When you buy a vehicle and it comes out nearly immediately, you can't expect to be there right away.. Gotta walk abit.. So if your standing next to it you're always faster then the ones who bought it.. Wouldn't be fair imo
  2. Does that mean we have to uninstall Beta I and re-install with Beta II? Nod being able to get in the sides of GDI base? Yes. There's also the glitch where you can ride a vehicle (and i've seen one or two infantry do it aswell) at the right side. The right side if your standing in front of it and looking at the base. There Nod can drive its way into the GDI base and on the other side GDI can ride into Nod's base. However Nod's sneaky way in was more exploited thus far, glad that's fixed
  3. ARC_trooper

    Airstrike

    I think that when you see a laser and get a message from the enemy saying "incoming airstrike" (or whatever it says) its more then enough warnings. If you wont break formation after that, its your own fault. Today played a game where i heard there was an airstrike incoming, out of curiosity I walk out of the HoN to see where it strikes only to get it right in my face. That is some funny stuff
  4. All hail the mighty Devs for creating this awesome game! (and making it better!) You guys rock. Can't wait to test the new "patch" out! Ps: Did you also fix the glitch in Walls where you can ride a vehicle onto the side? (Not the thing where Nod could jump its way into GDI)
  5. ARC_trooper

    Airstrike

    It shouldn't be possible to do an airstrike near a nuke/ion strike. Would you fly over a zone which is about to light up? The laser which is being used to target the area for an airstrike, is that visible for the enemy aswell? If so; see a laser -> get away from it
  6. Isnt it that some bots remain in the base for defending and others attack? I do know that there's an option where you can set the % for attackers. That might explain why some remain "at home''? Doesn't explain why they don't attack you once you see them
  7. I know that, but does the 'cps' change when the ref gets destroyed? I meant that when the airstrip or wp gets destroyed, it wont spit out another harvester. Which basically means that when the harvester gets destroyed the ref is just sitting there being pretty. We had a match where GDI's WP got destroyed and Nod's ref, both factions wont receive the income boost from harvesting because GDI's harvester got destroyed. (but Nod still had their vehicles) So if the harvester could just respawn no matter what, the ref is worth keeping.
  8. Hello, I want to mention that once the GDI/Nod vehicle buildings gets destroyed, the ref becomes kinda useless.. Because once the harvester gets destroyed, it cant be replaced. I know its logical but because of this the ref loses its function. (or does it do more then just harvesting credits?) Can't there be a way that the harvester will respawn no matter what? (except when the ref gets destroyed) Or am i just silly?
  9. Haha i already did some research Its actually a pretty cool storyline, should have been released in this pc-era! Would have been epic. Doing stuff like that is not hard, just have to figure out how the hell everything works again However thats just basic stuff, hardest part is getting the renders. (cutting them out and such)
  10. Something like this? Direct link: http://i67.photobucket.com/albums/h298/ ... cksig5.jpg Actually also have one without the flare (was just testing it on that one ) Direct link: http://i67.photobucket.com/albums/h298/ ... cksig4.jpg Can also try something completely else if you like
  11. Here is mine; http://steamcommunity.com/id/arc_trooper
  12. GDI can do the same on Nod's side Atleast you can ride through the side into their base with a vehicle.. Haven't actually tried to walk into the base, so dont know if GDI can do that ;p
  13. Is 'Chrono Trigger' anime? Just put it through google and that came out System shock looks old lol.. Busy atm but will look into it! (dont know when its ready but you'll see )
  14. Haha i highly doubt it's a secret At your service!
  15. I havent realised that this bug is for both sides. Just tried it out, got onto the wall with a humvee and destroyed the power plant of Nod.. Thought it was only on gdi's side Or is this old news?
  16. you mean that stuff that you put on bread and stuff? That would look something like this? direct link: http://i67.photobucket.com/albums/h298/ ... tersig.jpg Or am i completely wrong lol Edit: Sorry didn't read this (overlooked it) I just want to practice again, i dont mind creating more. Just give me some suggestions and if i have the time i'll try to create some. Havent done animated ones in a really really long time though But practice makes perfect right?
  17. Wheres your god now? lol, didnt thought of that one! Came up with this Photoshop is still rusty, been more then 2 years since i last used it Edit: The direct link to the catsig: http://i67.photobucket.com/albums/h298/ ... /siggy.jpg
  18. No need for this? Meh.. haha
  19. Instead of the binocular(?) you use for airstrikes you call in a nuke/ion strike!
  20. Hello, I want to start using the almighty photoshop again. (its been awhile) So if anyone likes to get a signature (you know that thing that comes under your post) then post in this topic! I don't know how long it will take for me to make one and how much time i have available for it to do.. But i'll do my best! So post what kind of sig you want to have, i'll try to do the magic. (and please be gentle, its been years since the last time i used the program for this) Just add you're desires, not that you say "i dont care what it is" and you get a cat sig what you don't like - ARC_trooper Ps: I dont know if theres a 'demand' for this but we'll see
  21. I just hate the people who do that, if you want to cheat play a fucking skirmish game..
  22. Well sometimes i do like it since it gives you time to run away I actually don't know if the time limit to disarm them is the same as without the "you're screwed in 10 seconds" thing.. or that its actually 10 seconds shorter??
  23. What if the buildings left standing add up to the points? Like the obelisk/agt only give 500 extra credits but keeping the refinery in one piece gives you like 2000 points? That way you stimulate the need to actually destroy the other teams buildings.
  24. When on the receiving end, I hate that too but I wouldn't change it for the world. I think there has to be a point of no return otherwise what's the point? Also, that creates a lot of panic and action because people know they have to disarm it before that point of no return. That is true, it does add to the excitement.. Meh might be something we still need to get used to! We'll see once most of the bugs are out
  25. My only concern about the nukes is the 10 seconds "you're f*cked" thing. Had that a couple of times, nearly got the darn thing gone but then suddenly i couldnt do anything anymore. (was a sbh guarding the thing, so it took abit longer but the last few seconds could be crucial) When the bugged placement spots have been fixed it will be epic once again.
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