If Stealth Black Hand dodges or sprints while stealth can he be even partially seen from more greater distance? And if SBH sprints or dodges does it take more time to get in stealth?
I think you should test spotting system with SBH's. What I mean is, it shouldn't work to BH's that are in stealth. In original renegade, if you were partially spotted but managed to outmaneuver your follower it was really satisfying. If the first possible encounter with SHB gives whole team map and voice indicator that you are there i think it might unbalance things a bit too much. I think it worked really great in original renegade that you had to choose between following the SBH or allerting team via text messaging.
Another thought about spotting. I think it should disable weapons for a breaf moment also. That way in PvP combat wouldn't be affected. Maybe after hitting q some kind of animation would happen. Player speaking to his radio phone or something similar.
Have you tested Renegade X with eyefinity? I have 3x24 inch screens and would really like them to work with Renegade X. If you need a tester I'm more that happy to help. For example in source engine there is a bug that you can see through thin obstacles (doors) if you are hugging them through your side monitor. My rig is sufficient for eyefinity (i5 3570K OC'd to 4.2 GHz and 7950 crossfire).
Other than those things that are wondering me, your remake is looking awesome. Been following you from make something unreal contest years.
GJ Renegade X team!