Jump to content

AkuKo

Members
  • Posts

    24
  • Joined

  • Last visited

Personal Information

  • Allegiance
    None
  • Location
    Finland

AkuKo's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. Ready to test how it looks on 3 screen eyefinity. My only question and consern is that does UDK and Ren X have some kind of anti cheat system. For a free game like this i could be a problem.
  2. AkuKo

    Beta Preview

    If Stealth Black Hand dodges or sprints while stealth can he be even partially seen from more greater distance? And if SBH sprints or dodges does it take more time to get in stealth? I think you should test spotting system with SBH's. What I mean is, it shouldn't work to BH's that are in stealth. In original renegade, if you were partially spotted but managed to outmaneuver your follower it was really satisfying. If the first possible encounter with SHB gives whole team map and voice indicator that you are there i think it might unbalance things a bit too much. I think it worked really great in original renegade that you had to choose between following the SBH or allerting team via text messaging. Another thought about spotting. I think it should disable weapons for a breaf moment also. That way in PvP combat wouldn't be affected. Maybe after hitting q some kind of animation would happen. Player speaking to his radio phone or something similar. Have you tested Renegade X with eyefinity? I have 3x24 inch screens and would really like them to work with Renegade X. If you need a tester I'm more that happy to help. For example in source engine there is a bug that you can see through thin obstacles (doors) if you are hugging them through your side monitor. My rig is sufficient for eyefinity (i5 3570K OC'd to 4.2 GHz and 7950 crossfire). Other than those things that are wondering me, your remake is looking awesome. Been following you from make something unreal contest years. GJ Renegade X team!
  3. I just purchased 2 more monitors to my computer and was wondering if Renegade X supports wider resolutions like 5760x1080? If you need testers for that matter I'm more than happy to help. Aku
  4. QUOTE (Ban4life @ Jun 7 2009, 10:25 PM) <{POST_SNAPBACK}> You know you're a CnC Renegade player when you use medium tank instead
  5. QUOTE (R315r4z0r @ May 24 2009, 01:39 AM) <{POST_SNAPBACK}> Well that exactly what i tried to say If it would have some kind of ventilation or valves (maybe AGT's guns or enormous targetting computer is water cooled) that would release evaporated water outside and allow those beams to be seen.
  6. Have you already finished Advanced Guard Tower? It has those machine guns with short laser beams that just aren't any realistic. Just a though but maybe you could add some kind of mist/fog around AGT's tower so those laser things are really realistic to see. That could also be a nice detail to the building. Edit. I know that this game isn't about realism but those original short laser beams just vanish in thin air and look plain stupid to me.
  7. [Applications?, where should i make it?] QUOTE (DXR_13KE @ Dec 27 2008, 02:57 PM) <{POST_SNAPBACK}> Don't get me wrong I just remembered that post from some old thread. I will play Renegade X anyway
  8. Awesome update. As others have stated too flamer could use bit more details. Maybe you could add nod logos on those big tanks both sides. And one more question. Are you really coding bouncing boobs for Sakura? :blink:
  9. Original Renegade has many good ingame sounds like "Got a present for ya", "I'm on it", "boink" and ion and nuke arming sound. Is there any way to get those sounds out of the game folder and make them sound files? Edit. I seached a bit and found xcc mixer program. Found most of what i tried to find and a bit more
  10. QUOTE (Pr0eX @ Apr 2 2009, 06:55 PM) <{POST_SNAPBACK}> I watched it 3 times and before you said what it was i thought they were fighting with lightsaber
  11. Some kind of barrel view would be great for those kind of situations. Maybe just press a button and the view changes.
  12. Perfect video with lots of gameplay footage. Hope you release it soon
  13. Does renegade x has this same feature that was in normal renegade? If you try to shoot just over obstacle it will somehow autoaim on the ground. It happens also if you try to shoot enemy with apc and try to hit him in the head. Game sometimes autoaims to the torso. It's hard to aim when game constantly changes from "auto" aim to centre of the circle and back to auto aim. I hope that the shooting dot will always stay centre of the circle. It's irritating and not really ment to be that way.
  14. Count me in. But i have a bit hard time calculating the right starting time. What du you mean by gst cause thats my second hit in google http://www.gaiaonline.com/gaia/map.php?action=gst. I live in finland (gmt +2) and it's now 12.47 pm.
  15. AkuKo

    Tank damage

    QUOTE (Havoc89 @ Aug 31 2008, 12:25 AM) <{POST_SNAPBACK}> I don't now if things have changed in 4 months but I thought that they would improve rocket officer because they are quite useless. Maybe add secondary fire with tracking missiles to gunner also but keep the rate of fire same as rocket officers? Gunner primary: fast rockets, fast rate of fire and no tracking secondary: fast rockets, slow rate of fire and tracking AkuKo
×
×
  • Create New...