Jump to content

GummiBear

Members
  • Posts

    384
  • Joined

  • Last visited

Everything posted by GummiBear

  1. nice, and this mod truely does deserve it
  2. QUOTE (GDIViperM @ Jul 18 2008, 11:06 PM) <{POST_SNAPBACK}> lol reminds me of a game of APB in 9935, Alpine lake was the map both teams almost did nothing but defend... so after the time was up the game ended by score win and there was like a 20-30 points to each team total...
  3. hmm that would be a nice idea too, about the extra ammo I say Either have it so you can buy extra ammo once only and it should be pretty expensive (though depending on your char), say about 95% of the cost of your char or something I say so for the officer you pay like 190 for extra ammo (officer cost 200 right? or is that only in APB ) and like PIC's havoc, sakura etc. 950 creds or something but you can refill your extra ammo or you can have it to be able to bough multiple times, starting at a lover cost but increasing for every ammo buy like ½ time more or double cost of previous buy so the more times you want to buy the quicker it increase in cost quickly getting very very expensive, and then you can only refill up to your original amount of ammo with these two there is bots cons and pros the cons for the first one is that you get a perm extra ammo until you die that can be refilled but a high initial cost where the pro then is you need lots of money to just get it where in the 2nd about everyone can afford 1-2 extra packs but anymore and you need a lot of money probably (again it depend on the char you use) and you need to conserve this ammo or it will be wasted money really, as you need to buy even more expensive ammo if you want more again over your initial amount, unless you die hmm... unit75 do you have an Xfire I think we could get worked out some good ideas together mine is vingummi2
  4. QUOTE (Unit75 @ Jul 16 2008, 04:06 PM) <{POST_SNAPBACK}> that some nice ideas there really yeah
  5. Ever heard about the GDI Grenade Infantry?
  6. hmm... well on W3d engine it would bring up lots of problem... but I wonder how it would be in UT3 engine though... though one of the problems would still be that the matches could be drawn out indefinitely, and you don't really feel you cripple the other team by killing a building as they soon get it back anyway...
  7. So this first part is about reborn right? QUOTE (Unit75 @ Jul 4 2008, 04:24 AM) <{POST_SNAPBACK}> and I have to say I don't like its current state either, but for the vehicles they are all ATM set in by the fans, and is not the official ones and then you begin talking about APB right? QUOTE (Unit75 @ Jul 4 2008, 04:24 AM) <{POST_SNAPBACK}> for the air units that is not because it is realistic, but because it is RAlistic (ie. true to Red Alert), and really choppers are far more powerful and agile than those in Renegade, 4+longows can if they get to their target take down any structures in a matter of seconds. And for the pure that the deal so much damage so fast you actually need far more teamwork to neutralize air units in APB, as unlike in Renegade you can't just get a n00bjet and kill them with 3-4 shots
  8. QUOTE (Unit75 @ Jul 4 2008, 04:44 AM) <{POST_SNAPBACK}> it not actually that bad you can see yourself in APB doesn't really notice it that much QUOTE (Unit75 @ Jul 4 2008, 04:44 AM) <{POST_SNAPBACK}> tbh that would look even more stupid... but you could say like a vech un-/cloaking in APB
  9. QUOTE (Unit75 @ Jun 28 2008, 06:28 PM) <{POST_SNAPBACK}> yes it was a inf only, with quite horrible balance to say it mild. But if you like Red Alert, you could check out http://www.apathbeyond.com renegade total conversion too, but set in Red Alert universe
  10. QUOTE (-Xv- @ Jun 24 2008, 02:23 AM) <{POST_SNAPBACK}> now I never hold a real gun of any kind myself in my hand myself, but really I say good luck aiming with anything that is about 90 degrees from your head and I like being nitpicky afterall I am testing several mods so then I need to be nitpicky
  11. QUOTE (-Xv- @ Jun 23 2008, 02:39 AM) <{POST_SNAPBACK}> ehmm... not really you say the background move wrong it is you that move making it free aim is like you keep looking at the same point but move your weapon in the hadn if you want to compare to real life... and how often do you do that? QUOTE (Teal @ Jun 23 2008, 11:05 AM) <{POST_SNAPBACK}> when talking vechs it is the same, and that is how it gonna work for vechs anyway in renegadeX and the person I replied to talked about vechs only
  12. QUOTE (Teal @ Jun 22 2008, 10:35 PM) <{POST_SNAPBACK}> ehmm... about most of that can be done if you just bind the camera to the turret instead of to the vehicles chassis
  13. QUOTE (Bigfoot @ Jun 19 2008, 07:27 PM) <{POST_SNAPBACK}> word stealer
  14. QUOTE (Killa @ Jun 1 2008, 11:02 PM) <{POST_SNAPBACK}> ehmm... wasn't it you I talk to it about over MSN? >_> " and well in the meantime guys you should be able to use the arrowkeys until it gets fixed (atleast in firefox 2."something")
  15. QUOTE (Mighty BOB! @ May 24 2008, 05:56 AM) <{POST_SNAPBACK}> ORLY?
  16. QUOTE (Mighty BOB! @ May 21 2008, 11:13 AM) <{POST_SNAPBACK}> well I meant those checker textures
  17. nice maps, that can make some good battles once finished I think, but LOL@textures is that the "standard textures" of UT3?
  18. I doubt I would have bought UT3 either had it not been for Renegade X
  19. QUOTE (epicelite @ May 2 2008, 10:15 AM) <{POST_SNAPBACK}> EA had a finger in Renegade too >_>
  20. voted, for Renegade X, and seems it is winning big time, 89% ATM
  21. WHOA a public release already this summer, that was more than I would have thought, that would be sooo great
  22. that is soo awesome looks really good and professional
×
×
  • Create New...