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Everything posted by CrazyAndy
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I hope this hasn't been said before but could it be possible to have a little screen somewhere on final score screen playing highlights of the game like situations when destroying building, people disarming beacon for instance. If you have ever played any sports game like NHL you know how fun it is to see yourself make a goal just one more time. Also, it would be nice to be able to chat (if you don't use mic) so you could express yourself right after the win/(lose). I know it's tough if not impossible to have a camera recording what's happening but I wanted to suggest this if there's even a little possibility it could happen in later versions. Let it be in 10th version of mod released, I don't mind. Basically it may be too much effort to even try including it in 1st version.
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It's a 1 minute video of dream coming true, mind you. I also have to agree with NoxBlade about normal rifle sound, it just doesn't sound like a real gun. In general other sounds are cool though. Stank shooting sound may be a little too electric for me and pistol sounds like it was silenced version (is it?) but I don't mind that much. Btw, it's pretty funny how the more times I watch video the more I like it, maybe it shows how I've got so accustomed to old renegade.
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Nah, it wasn't the case. Sounds pretty epic though. I agree with saying random stuff. Teamspeak 2 not only made us to make teamwork better but increased the atmosphere, too.
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QUOTE (Havoc89 @ Feb 27 2009, 03:16 AM) <{POST_SNAPBACK}> What are you gonna do with it? Maybe post a video like a1h did? Thank you a1h for doing it! I remember luckily managing to get in refinery when somebody made a little rush on Fields. I tried to make a big deal about it and said omg like billions of times but everyone was like 'oh now that you're in maybe you should blow it up'. It truly was a great game. Great rushes, happy memories. I hope nobody got annoyed by me singing and saying some random stuff at times.
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Hey pretty big update I mean ingame looked awesome. I don't know if it is just me but I think it's pretty hard to see your stats from the HUD used. I liked the one you showed earlier a bit more clear.
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Hehee! Great game! That gunner rush on Fields was awesome idea!
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I once had this Mountain Dew APC. It was actually pretty cool but yeah there's really an advantage in using some particular skins.
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QUOTE (AkuKo @ Feb 26 2009, 10:49 AM) <{POST_SNAPBACK}> Read my earlier post (EDIT: or this post lol) and check where I live (EST is GMT -5 so the time difference is seven hours for GMT +2)
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What are the room you're talking about? If you were trying to play through Gamespy with Vista it may not have been working properly and you should try doing one of those workarounds you can read in GSA forums. Online should work fine.
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Alrighty then. My time zone is GMT +2 so obviously it means game begins like 11:59 pm and I gotta wake up at least 6:30 am next morning. I would rather have my time zone 12 hours off lol. I guess I'm gonna make it, it's tough but worth it.
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Hehee! Thank you! This is something I've been waiting for!
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True. On those rare occasions when people have decided to do chinook rush they've decided to go up when attacking NOD base like it was harder for obelisk and ppl defence to shoot paper like armored vehicle down. If (not when, mind you) I crash I wanna do it with style but safely. They don't call me Crazy Andy for no reason. Btw, sorry for offtopic
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I'll cry for being so happy. Feeling joyness throughout my body and experiencing exicitement like never before. Enjoying such a epinephrine rush can even make me collapse. but IF I happen to crash I may just laught at my stupidity. How ironic is that.
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The day I'm flying chinook full of people I'm gonna cry.
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Chinooks were also pretty vulnerable and that's why not really worth the money. Thank god they're changing this. !me waits to see some chinook rushes!
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Some Questions about Unreal Editor 4 :)
CrazyAndy replied to Xaroxentius's topic in Feedback & Bug Reports
QUOTE (Xaroxentius @ Feb 12 2009, 03:31 PM) <{POST_SNAPBACK}> I do believe you. It's about the same way here in Finland too. Just to remind you can order it from UK (that's Europe after all) -
It truly is a hidden gem! I've been trying to make my friends play old renegade but they've never really been into it. Maybe now that we'll have new graphics and smoother gameplay there's a chance to convert them.
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QUOTE (CrazyAndy @ Feb 4 2009, 09:08 AM) <{POST_SNAPBACK}> Any opinions about that? I liked the last game very much with teamspeak and all.
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Some Questions about Unreal Editor 4 :)
CrazyAndy replied to Xaroxentius's topic in Feedback & Bug Reports
QUOTE (Xaroxentius @ Feb 11 2009, 07:41 AM) <{POST_SNAPBACK}> Actually in Europe you can go play.com and order it for 10.49 euros (free delivery). -
QUOTE (Bigfoot @ Feb 5 2009, 06:20 PM) <{POST_SNAPBACK}> I like that idea, too. I was thinking one solution could be that structure bar is generally gone but WHILE you press specific button key (I wanna say SHIFT) the bar is shown for that time. That way you didn't have to press J and stop moving which is really annoying. On the other hand you would still be able to do all those tactics people have been talking about. IMO the real problem about J key has always lied on fact that you have to stop moving (defending/attacking) when checking the bars. I know you could also repeatedly press that key and move but it really isn't that smooth.
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100 $? C'mon, I could sell my soul for this game.
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QUOTE (xoham @ Feb 5 2009, 03:14 PM) <{POST_SNAPBACK}> Actually good defenders use J key anyway. I have played many games were ref's energy has been only 50% for like 20 minutes and nobody on enemy's side cares to repair. I think this HUD will make difference only on games with noobs and not on games between pro people like you said. So obviously pros (who play against noobs) are taking this as disadvantage and newbies are the ones who really do benefit from this feature. I'll admit that this is a minor issue because people loosing structures without advanced HUD would have lost 'em anyway.
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You could make Hideo Kojima like hints about release date. People kill their time figuring it out (and stop asking about release) and you can release it whenever you want because those hints never make any sense.
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I can quite clearly remember there being history of one mod telling people estimated release dates (sometimes exact month, sometimes exact year). I gotta say it didn't turn out so good and people weren't too happy about it.
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QUOTE (Jointn00b @ Feb 4 2009, 11:03 PM) <{POST_SNAPBACK}> I know what you're talking about. So many times I've rushed with stanks (in Hourglass) and tried to get AGT down but when I see it failing I attack WF and sometimes manage to destroy it. Anyway IMO HUD doesn't make any difference when people are dumb enough not to take care of rest of base and not to notice what you're doing. I hate artilleries shooting from a long distance and people doing nothing. If HUD can make artillery attacks less useful (after all I think they're meant to be support fire vehicles when other ppl are rushing and not ones to camp all the game long) and prevent this madness I think it makes it even a greater feature. So I would suggest to implement this feature at least in normal games where there's lot's of noobs around. I'd like to mention I love playing Renegade doing quick rushes and keep the game going. All kinds of artillery camping just takes the enjoyment of the game away. Still, I respect those who play Renegade more strategic way and can understand why they love their playing style.