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Goku

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  1. Goku

    Server Crashes

    Not sure if this is the correct section but after having some trouble with cheaters and having fun keeping them out. The server app has crashed around 2-3 am two times in a row now. Also the server doesnt seem to crash when we are populated (over 20 players). Just wondering if this is because everything is in beta or another reason. Here is the last bit of the game log if it helps. [60641.73] Rx: GAME: "TTFP"<883> killed "parsec"<874> with "Rx_DmgType_AutoRifle" [60642.84] Log: Script call stack: Function RenX_Game.Rx_Bot:ExecuteWhatToDoNext Function UTGame.UTBot:ExecuteWhatToDoNext Function RenX_Game.Rx_Bot:AssignSquadResponsibility Function UTGame.UTBot:AssignSquadResponsibility Function UTGame.UTSquadAI:AssignSquadResponsibility Function RenX_Game.Rx_SquadAI:CheckSquadObjectives Function RenX_Game.Rx_BuildingObjective:TellBotHowToDisable Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function 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UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack [60642.84] Critical: appError called: Infinite script recursion (250 calls) detected Rx_Vehicle_Chinook_Nod cnc-walls_flying.TheWorld:PersistentLevel.Rx_Vehicle_Chinook_Nod_11 Function UTGame.UTVehicle:TooCloseToAttack:0000 Script call stack: Function RenX_Game.Rx_Bot:ExecuteWhatToDoNext Function UTGame.UTBot:ExecuteWhatToDoNext Function RenX_Game.Rx_Bot:AssignSquadResponsibility Function UTGame.UTBot:AssignSquadResponsibility Function UTGame.UTSquadAI:AssignSquadResponsibility Function RenX_Game.Rx_SquadAI:CheckSquadObjectives Function RenX_Game.Rx_BuildingObjective:TellBotHowToDisable Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack [60642.84] Critical: Windows GetLastError: The operation completed successfully. (0) [82434.13] Log: === Critical error: === Infinite script recursion (250 calls) detected Rx_Vehicle_Chinook_Nod cnc-walls_flying.TheWorld:PersistentLevel.Rx_Vehicle_Chinook_Nod_11 Function UTGame.UTVehicle:TooCloseToAttack:0000 Script call stack: Function RenX_Game.Rx_Bot:ExecuteWhatToDoNext Function UTGame.UTBot:ExecuteWhatToDoNext Function RenX_Game.Rx_Bot:AssignSquadResponsibility Function UTGame.UTBot:AssignSquadResponsibility Function UTGame.UTSquadAI:AssignSquadResponsibility Function RenX_Game.Rx_SquadAI:CheckSquadObjectives Function RenX_Game.Rx_BuildingObjective:TellBotHowToDisable Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack Function UTGame.UTVehicle:TooCloseToAttack Address = 0x77692eec (filename not found) [in C:\Windows\SYSTEM32\KERNELBASE.dll] Address = 0x428cd1 (filename not found) [in D:\RenegadeX\AOW\Binaries\Win32\UDK.exe] Address = 0x463983 (filename not found) [in D:\RenegadeX\AOW\Binaries\Win32\UDK.exe] But before hand the server worked fine since release. If it persists i will reinstall n see what happens. If any devs or what not want the full log ill keep a copy handy. Thanks for your time guys!
  2. URL: Http://RenX.EliteKamikazeTeam.com Server IP: 88.198.16.101 Thanks
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