Jump to content

AlienXServers

Members
  • Posts

    76
  • Joined

  • Last visited

Everything posted by AlienXServers

  1. As far as i knew, i didnt think that the RenX team were trying to re-create a popular game... quite frankly what is the point in that?? - Nothing, leave the popular game how it is... My view on RenX is that its here to improve the overall gameplay of the old renegade, not replicate it 100%. Visceroids could be a good addition to something that westwood perhaps should have put into the game in the first place, so maybe the RenX devs will put them onto tib fields, make em wonder about and eat your face.
  2. I believe it is total player count accross all servers... Sure, it looks bad when it says 0 mostly all the time, but there are only about 2-3 servers online.
  3. Most of the time you do not see bullet impacts because the bullets are fooked... As for the tank's leaving a scorch on the ground, could be a nice thing to have - will bring more of a reality aspect to the game i guess.
  4. Isnt that about 21:00hrs BST? - meh, timezones suck lol I shall have to get renegade x installed, and thinking about it, the old renegade too... how i miss that game.
  5. But that makes spam bots **** off.
  6. What about a better solution: http://www.ventrilo.com www.teamspeak.com srsly?
  7. Was that back when i did the servers? - if so, how time flies... jeez.
  8. Rammy, good idea... Best way to do this is to let everyone jump into the official RenX Steam Group Unfortuantly its invite only, but thankfully i can invite people (yay!) - so, post your steam names and i will invite you <3
  9. Good idea on the renx IRC server - ill nudge Fob when i see him next - perhaps this can be another service i can provide RenX with (for free ofc)
  10. Server is back online now, sorry for the outage, but it should improve pings accross europe and the states.
  11. for now... Friday it should be back, sorry about not saying, but im having a rack move around and i need to power down my servers for awhile
  12. I keep forgetting that i need to make that "how many people are online" banner... hummm...
  13. Perhaps when i get the time later this week i will make a little dynamic image that can go onto the first post that displays how many people are connected to the server
  14. I will leave someone else to do that, i really need to get UT3 installed again lol. Feel free to take up the task Kenz hehe
  15. Okay, should work now *crosses fingers* Please can someone test and get back to me here - thanks
  16. My apologies about this, i will have to double check the firewall on this one. My hardware firewall can be alittle tight on its allowances of connections sometimes lol Gimme a sec and i will see what i can do.
  17. This server is now offline, i hope that people enjoyed it while the frontend was out of action
  18. AlienXServers

    help

    Please make sure that the game was installed into the correct folder. This would be (if memory serves me right) Windows XP: C:\Documents and settings\USERNAME\My Documents\My Games\Unreal Tournament 3\Renegade Windows Vista & Windows 7: C:\Users\USERNAME\Documents\My Games\Unreal Tournament 3\Renegade Hope this helps.
  19. Dear all. Just found a news article that gave me this link: http://www.commandandconquer.com/classic Seems you can download C&C TibSun and its expansion totally free of charge, not quite sure how long this will stay here, but i thought its worth a mention.
  20. I prefer the new one... After all Renegade-X is about Improving the old game, not creating a complete copy with prettier graphics... (srsly, that would be a waste of time... lol) Only problem I have with the HUD is that the chatbox does not have a backdrop for it, makes it near impossible to read chat messages in CNCUnder! Either way, good hud, the building status things need to be fixed as i dont beleve these work in multiplayer but do if you host a listen server on your pc locally, but then again i dont really pay much attention to that part of the screen... normally its where my crosshair is pointed
  21. Ramjet Rifle + NOD Arty Vehicle = Arty Death
  22. [RABBLE] I agree with some people here. Renegade-X has got its infintary lag issues, but if you go and play UT3 you cant hit anything for shit... so quite frankly its just the netcode of the game that cannot handle a ping of over 80ish, it cannot keep bullets in sync to when you acctually pressed the left mouse button. And - because of this you do find yourself shooting in the direction they are walking. Renegade had a completely different bullet system, the bullets were client side, the damage was client side, the rate of fire was client side - damn well everything was, which made it possible to make client sided damage cheats by modifying game files. With Renegade, when you click - a bullet came out, your clients controlled bullet would hit a player, your client would tell the server this and the server would tell the other person that "You have been hit for x damage" and their client's HUD would change to whatever hp is left after the hit has taken place... With Renegade-X, when you click - a message is sent to the server saying "i want to fire", a message is sent back to the client saying "Fire away" - this takes 2x the amount of ping time you have, because a reply message has to be sent, once a bullet hits the player (normally server sided detection - not sure at how renegade-x handles it), the server notifies the client and yadda yadda. Remember that UT3's servers acctually load the game world, where as Renegade's ones do not, sure they do to an extent but they do not load bullet travel lines and vehicle projectiles in real time, where ut3 does. [/RABBLE]
  23. hehe, see if u can get ur hands on Windows Server 2008 R2 (make sure its R2) - u will enjoy it alot compared to Windows 7 for a server enviroment.
×
×
  • Create New...