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NodCommander

Closed Beta Testers
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Posts posted by NodCommander

  1. Personally, I'd love to see something more dared. All of Renegades maps are still relatively small maps with certain pathways to different locations.

    How about trying something more like the guys over at A Path Beyond made? More openstyled and more C&C-RTS-like?

  2. A very interesting series to follow indeed!

    Whatever happened with Under? I know you didnt make it, but I was suprised to not see it in the public beta yet seeing as how it was in the UT3 mod. Before anyone says, yes I know a lot (if not all) static meshes and effects and all needs to be remade.

  3. ROCK":35tma9qm]Brotherhood didn't get cabal during the first tiberian war

    so why do silos now broadcast team EVA/Cabal sounds on capture and loss?

    sorry for my poor english :P

    It's nice to know when you've lost or gained the silo without having to notice you can no longer buy the Tiberian weapons. As soon as I hear the announcement, I head on over to recapture if I can.

    I don't think he was complaining about the announcement. I think he was pointing out Cabal is used in this game instead of the Nod EVA voice like in Renegade. Cabal wasn't even apart of the Renegade universe.

    CABAL? Yes, he was too a part of Renegade, in the last mission of the campaign in Nods Temple you would hear a simple version of him.

    But, Renegade was never even remotely lore-accurate. Just a really good FPS/RTS hybrid ;)

  4. The AR is insanely powerful compared to Old-Renegade (Mainly due to the much smoother engine). Its perhaps not overpowered, but its a viable option beyond the first 4 minutes of a game.

  5. If you like RTSs, then Forged Alliance Forever is an amazing place to play the original Supreme Commander online!

    Regardless, I have the feeling I must agre with you and ARC_trooper. Games these days are too fast paced, like CSGO and BF4. It's the same with today's music, compare it to the music of 30 years ago, it's horrible.

    Todays youth do not want to think only act and react to an ever repetative simple situation.

    Excuse me, what? Did you just call Battlefield 4 a "fast paced" game? ... Okay...

  6. Tip 1: Clean your PC, but do NOT use a vacuum cleaner.

    Tip 2. Make sure you got enough ventilation in your chassi.

    Tip 3. If its still too hot, download MSI Afterburner and enable the MSI On Screen Display, in it, limit your FPS to 60. This only helps if your PC is normally spitting out more than 60 FPS though.

  7. nice, I am very happy to see volcano will be back soon. As far as I remember, NOD had a turrent near the tunnel because it was always the first thing you had to destroy with an engineer rush ;) dont know if there were any def buildings for gdi....

    Volcano is a non-defence map. No turrets, no Obelisk or AGT.

  8. no

    you suck. this should be easy this game if fictionial. shouldn't take that long to make. and why you saying no on improvements u idiot. u want this game to get better or not?

    You better improve your tone if you want to get anywhere here.

    No, this is highly unlikely to happen. Renegade X is not PlanetSide 2. Each vehicle and character has a special role.

    Also, I don't think you have any idea how much technical work is behind every little detail in a game.

  9. I wouldn't consider this an exploit. But I do think that it's a bit OP on walls with SBH. Not because of the tactic, but because of how hard cloaks are to spot.

    Nerf the cloak and I wouldn't consider this to be an issue.

    In addition, the point about SBH being able to get into the base anyway is probably the best rebuttal for this. Smart mining does not mean mining the entrance to the base. It means mining the doorways and areas SBH are likely to try to sneak into. So if SBH can come from more places, it makes people less inclined to waste their team's mines on the base's main entrance and instead put them in useful locations.

    Because at the end of the day, regardless of how many entrances there are to the base, you're not going to stop all SBHs from getting in no matter how much you defend. The structures, however, will always remain the same as well as their vulnerabilities. Defend those and you should never run into any serious problems with SBHs.

    Completely agree with this.

  10. PC gaming does now have its limitations because of steam no such thing as a physical CD anymore which means even more downloading!!!

    Lol? Thats some backwards logic right there. You can very much buy physical discs still, and I do that for the rare interesting games that actually comes out on discs (Such as Starcraft II, I love the story). The ability to chose away discs is great though, especially since you dont need them to start a game.

    Point made short: Discs are ancient. A system that demands the use of a disc is extremely limiting.

    Command and conquer as franchise has mostly been a PC series. Looking at CNC3 and red alert being introduced to Xbox I thought there may be a small chance that Renegade X might go multi-platform.

    Any thoughts???

    Yeah, and both C&C3 and RA3 are complete jokes with a controller. Ive played both. FPS games arent much better off. Want Renegade X on the sofa? Try a Steambox.

  11. Hopefully the final "gold release" version of the game will get greenlighted on steam, though. That way, we'd have a ton of players constantly.

    A release on Steam could be alright. But Greenlight is (finnaly) going to get removed in favour of another, (hopefully) much better system.

    People saying: "This shit sucks. I'm going back to Call of Modern Battlefield: Medal of Duty IX, where at least it doesn't crash on map load!"

    Except that the (release version!) of BF4 did crash on map load all the time. But this goes to show that people have a very short memory.

    I can't even load BF4 without crashing on my desktop PC, and the support help is non-existing!

  12. Walkers perfectly work in FPSs. You got older titles such as Battlefield 2142 and newer ones such as Titanfall.

    You guys who like me hunger for some real C&C in TS should check out Tiberian Genesis and give them some love, too!

    I had made the decision to avioid walkers entirely. I personally do not think they fit into the FPS genre well at all, especially when you mix together the other core C&C units with them. It works for an RTS game, but not a fps/tps.

    The mod I had been making a brief presentation for was for a Kane's wrath mix with Renegade more than anything. I've always liked the subfaction concept, and I think it could be added to the renegade "world" with an interesting twist. The presentation is mainly just explaining the new structures, vehicles, and units (as well as about half of the returning renegade ones). I had also begun thinking about a new gamemode or 2 as well. Of course, if you're going to have a renegade styled TS combo mod, you couldn't leave out Scrin ;)

    Please no, just, no. Kanes wrath cannot be seriously considered canon. Maybe to EAC&C but not true C&C.

  13. I think the possibility of winning by points the way Renegade does it is a very interesting one. If you dont like it, play Marathon.

    If the repair mechanic is changed,so that you cant repair a building for 5 seconds after it's taken dmg,boring stalemates like that would be a thing of the past and games would be much faster,fluid,more skillbased and enjoyable in my opinion.

    That is a downright terrible, gamebreaking idea.

  14. I absolutely love Tiberian Sun as well. A very unique post appocalypse-ish setting.

    I know BHP have talked to Totem Arts about this idea and they are excited for it. However, whats holding them back is that all their coders are used to C++ and the UDK/Unreal Engine 3 is Unreal Script (Simillar to Java). Unreal Engine 4 is supposedly going to use C++, so BHP are waiting for that as far as I know.

    What Im interested to see is Renegade X being expanded upon with free (obviously) expansionpacks or 'DLCs' if you want which expands the game into Tiberian Sun, or Red Alert.

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