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NodCommander

Closed Beta Testers
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Posts posted by NodCommander

  1. After attempting all the Lutris scripts available on the Lutris install webpage, consulting the outdated Renegade X Linux guide and having no success at all (Lutris errors out at the start of the install, with an unhelpful error 256 or error 13568) I slept on the issue, then decided to try something else.

    I had kept my Renegade X folder from a Windows install, which I dragged over into my Home/Games folder on Linux Mint, then I went to Lutris and added the folder as "Add locally installed game".

    Name -> Renegade X

    Runner -> Wine

    Then

    Right click on Renegade X in the main Lutris window, chose Configure -> Game options tab.

    Executable -> Renegade X Launcher.exe

    Working directory -> Renegade X

    Then under Runner options tab

    Wine version -> lutris-GE-Proton8-15-x86_64

    This last bit might only show "System(versionnumber)" and "lutris-(versionnumber)" for you. I had added GE-Proton8 by using the software "ProtonUp-Qt" available from Flathub since before. I do not know if this is required, however.

    This uses the classic Launcher.

    Sidenote: If you want to run Renegade X through Steam, you should use the Steam client available for download from store.steampowered.com and not the Flatpak, otherwise it will not have permissions to view other installed software outside of Steam itself.

    Remaining issues now is while I have added Renegade X to be launched through Steam as a non-Steam game, Steam does not seem to display the game as "Running" and thus never enables the Steam In-Game UI. If anyone has any ideas how to solve this, please write a post about it!

    The other issue is that the Launcher (not in game) seems to forget all settings between each startup (username, skip intro movies). Not sure why this is the case.

    Excuse me if something is I wrote is incredibly dumb or obvious, I am not a Linux expert. :)

     

    • Thanks 1
  2. On 10/20/2018 at 12:42 AM, Cronus said:

    Whats the issue? the launcher downloads updates compareable to torrents, as in it downloads blocks and can restart if its ever stopped.  I'd love to see how we can help you.

    One word: Speed limits. I only have (so far) a realistic 6-7 Mbit/s download, sure I can download the game eventually. However, as soon as I do, the internet becomes unusable for the rest of the people in the household.

  3. Dusted off my old forum account to protest against this. 40 players always felt empty; it did back when we simply did not have higher capacity servers, and it does now.

    64 players is necessary. Without that, the maps are empty. Sure, Snow is not playable on 64 players, but it isn't on 40 either. Some maps require even more than 64 players, such as Eyes.

     

    Had several polls run in-game tonight on the FairPlay server, consistently scoring 0-4 in favour of 40 player limits, and I kid you not, 15-25 votes in favour of 64 players.

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  4. Can we please change the system reqiurements already?

    "Plenty of HDD space" as opposed to the actual 4,3 GB of space really makes no sense at all to recommend. Secondly, recommending Vista over 7 is also quite weird. These specs I can see are just copied over from the UDK specs, which are written for developing on the platform, not playing the games made on it.

  5. This happened today on Complex playing as GDI while GDI won the game by base destruction.

    I exited the passenger seat of a GDI medium tank the same time as the game ended, which resulted in the game-ending camera panning through the map indefenitely without any after-game score, followed by the game getting stuck with a black screen forcing me to use ctrl alt delete to shut the game down.

  6. I love the boink!

    I want to isolate the sound so I can play it on my computer, phone, or whatever. Does anyone know how I can get the sound file? I have both Renegade X and the original on my computers. Thank you!

    I think the program is called XCC Mixer and it can extract any file from the original Renegades always.dat file, which is where you will find the boink sound.

  7. Not at all like XMountain. More like Keep of the Grass and Bunkers as the only two mapnames I currently remember.

    Or how about something objective based, such as the APB map where the Allies has to defend the Radar Dome for a couple of minutes before reinforcements arrive? Doesnt need to be (And shouldnt be) a clone of any of those maps, but ideas can be used.

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