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About This File

I decided to make a Deathmatch map since we didn't have that many yet.

I've used the same environment package as Tunnels, but the design of the map is completely different, it's inspired by the layout of Meltdown from COD : Black Ops 2.

There are weapon, health, armor and ammo pickups. the weapons pickups are:

Laser Chaingun


Flak Cannon

Rocket Launcher (Gunner)

Unsilenced Sniper Rifle


Note: The location of other players on your minimap isn't scaling correctly yet, I know this. They do appear correctly on the overview map, and your own position is also right.


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