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Posted (edited)

Pulling from events in real,  I have read an article talking about good tactics on a battlefield.

It listed 3 reasons  for success.

  • 1. Ambushing the enemy
  • 2. Slowing down the movement of the enemy
  • 3. Establishing the work of fire teams

Renegade X has the first two principles built solidly into the game.    I think it lacks the third.    It would be great to have it tho!  It would be a nice contrast to the usual  Top-down-commander-gathers-all for a big push tactic.

Edited by isupreme
  • isupreme changed the title to Establishing the work of fire teams. The missing ingredient in RenX.

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