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Posted

I'm wondering if possible to import the height maps and colormaps from C&C3TW through Worldbuilder. And if possible to generate automatically the tiberium fields and roads too.  

  • Totem Arts Staff
Posted

If you're asking if it's possible to recreate C&C3 maps in UDK using the heightmaps from C&C3, yes it is possible to import heightmaps into UDK.

https://docs.unrealengine.com/udk/Three/LandscapeCreating.html#Importing a Heightmap and Layers

Whether or not they're in the correct format or would work, I wouldn't know specifically. You can't auto create tib fields or roads in UDK.

Posted

at least with a mask map you have a "copy carbon" for the roads, evenless the heightmap need some work in world machine or some terrain generators (i think is too small) Thanks for the answer

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