Hicks Posted July 29, 2020 Share Posted July 29, 2020 Hi everyone, in the past I have created different maps but for games based on Q3 and not on UT. The Q3Radiant is a little different from the UDK, so I'm following the tutorial on kenz3001 on youtube. I made a "school" map to learn but I have problems with the gdi harvester getting stuck in the wf. With the nod harvester I have no problems, he is delivered to the airstrip, goes to the tiberium and then ends the run on the refinery. Where am I wrong? I thought it was the team_num but everything is correct I thank in advance anyone who wants to take a look at this school map. Learn.udk Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted July 29, 2020 Totem Arts Staff Share Posted July 29, 2020 (edited) You need to add a Rx_Tib_NavigationPoint for GDI. There is only one for Nod. If you want it to go to the Nod tiberium patch, you must add path nodes and make sure they are connected to the Nod tib field. Press P to see paths. Edited July 29, 2020 by StoneD Quote Link to comment Share on other sites More sharing options...
Hicks Posted July 30, 2020 Author Share Posted July 30, 2020 Thanks a lot, before opening this thread I thought I had checked everything, instead the navigation point for the tiberium had escaped me 1 Quote Link to comment Share on other sites More sharing options...
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