Totem Arts Staff Madkill40 Posted March 23, 2020 Totem Arts Staff Posted March 23, 2020 This unit is upsetting the balance of PUGs specifically. Perhaps a mutator which debuffs rocket soldiers from building damage until they reach Veteran? For the PUG server I mention mutator because the main game outside of PUGs doesn't require such a debuff, but that might be debatable The main idea is making building damage with a rocket soldier less effective at rank 'Recruit'. Quote
Totem Arts Staff Madkill40 Posted March 23, 2020 Author Totem Arts Staff Posted March 23, 2020 On a personal note, even without this I'm still happy with the game - "Sometimes it helps to have scouts." Quote
TheOlsenTwins Posted March 23, 2020 Posted March 23, 2020 ..or less effects of buffs on Rocket Soldier Recruits? Quote
Totem Arts Staff yosh56 Posted March 23, 2020 Totem Arts Staff Posted March 23, 2020 It was ONE PUG. Recruit rockets rarely work if they're scouted. It took FOREVER for the Weapons Factory to actually die on Hourglass... we just had nobody over there. Walls was because team 1 was salty and early-game rushed... but didn't take plateau. That rocket rush was easily counterable if they just played a standard opening. Tomb... Tomb was just lack of a response... 'cuz that wasn't even rockets. 3 Quote
I am an Owl Posted March 23, 2020 Posted March 23, 2020 1 hour ago, Gliven said: Please refer to rule #7 Rule #7: Recruit Rocket Rushes Dont Actually Work 2 3 Quote
Totem Arts Staff Madkill40 Posted March 25, 2020 Author Totem Arts Staff Posted March 25, 2020 Scouts are important Quote
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